I found a preview of the Winds of Fire modifier from the expansion!

Issue Summary:
Just kidding. But there is fire everywhere, thanks to the flames from Bardin’s Drakegun persisting after he shoots…every time he shoots.

Steps to Reproduce:

  1. This happened on Righteous Stand and Into the Nest, so map doesn’t seem to make a difference.
  2. This was Champion difficulty, and Ironbreaker Bardin was a bot in both cases.
  3. Every time Bardin fired his Drakegun, the jet of flame persisted indefinitely. My frame rate was chugging by the end.

Reproduction Rate (Choose One):

I haven’t tried reproducing it, but it happened twice in a row today. This is the first time I’ve encountered this bug. I’ll be playing again later tonight, so I’ll post here if it happens again.

Additional Information:

[Attach a Screenshot and/or Video Evidence]


DxDiag.txt (77.6 KB)

console-2019-03-08-20.28.17-890fbe47-d6d0-42ba-84f0-d0ba5f5ec02c.log (3.5 MB)


Same happened for my gf. I was hosting the new map, on Champion.

console-2019-03-08-16.26.13-dd8e8a63-8152-46af-93b2-ef8255176dc5.log (1.5 MB)
DxDiag.txt (80.2 KB)

I’m going to put this in my book of “Bugs that actually made the game more endearing and funny albeit quite annoying”

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