- Martyrdom gaining 4 Melee Damage per 20 missing HP. When Downed, Drops a Stumm Grenade. No Cap of course.
Emperor’s Executioner:
- After stunning an enemy at close range, your next shot is a guaranteed Crit adding 1 stack of bleed. Adds One shot back into the gun for Special Enemy kill.
Rising Conviction:
- At lvl 25 have the 4% damage perk add stacks on crits, with 5 stacks maximum. Shooting or Melee.
Honour the Martyr:
- Replace the Martyrdom skill at 25 with a Cohesion bonus that shares 25% of your Martyrdom bonus with allies in Cohesion, 50% when you are down. For the risk of being low health, the better scaling Melee Damage only!
Level 25 will have Close Range, Crit and Melee Based Builds.