You patched my entire playstyle out of the game overnight, We need "Camo Expert" back!

Yes, but those skills don’t enable the playstyles that people want to play. It’s not about power levels, it’s about removing the playstyles people found fun.

You’re right that they’re not likely to go “lol, we messed up, here’s old vet back”, but I’m confident that they’ll attempt to address the complaints at some point. I just hope it’s not too far off.

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Based on how crazy-bugged Psykers are now, sure we will see more iterations on class overhaul :grin:

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And it wasn’t even that good.
Sniper, Mutant, Poxburster, and Monstrositis focused you just like everyone else.

If a ranged Minion hits you because it missed another player or just attacks you at its 10% chance, it moves you and you get overrun.

Melee Minions can aggro you over an entire map, if you move after they spawn, and when they reach you, they don’t care that you’re standing still.

And still it really hurts to lose it…

The only snipers in this game are heretics. You need to learn how to dodge.

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Maybe they should remove the Sharpshorter from the class name then.
If they don’t want a Sharpshorter style of play.

But to delete it without replacement is tough.

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Why should they? Ever since when is the meaning of that word defined by ability to stay invisible?

Haven’t tested the new class changes, but Camo expert was the one defining talent of veterans for me. Without it I see no reason to play veteran when psyker or zealot usually does everything better.

Really sad if Camo is gone. It was amazing when used ahead of your team rather than behind them. You could create some amazing bottleneck killzones that just removed whole hordes from getting to your team or you could hide in a swarm and pick off specials that were obscured within.

Oh well… Rip Camo expert. :confused:

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To me, sharpshoter is someone who stands in the back, on high places, and spends most of his time looking through his scope and taking out dangerous targets. You don’t necessarily have to be invisible for that. But that was the only way to do it until now.

I don’t need the invisibility back but I need something to make it possible again. And the easiest thing to do, in my opinion, would be to just bring back camo excpert. That’s what made it work well. But I would also be open to other suggestions on how to make the game play possible again.

Well thats very specific. For me sharpshooter is someone who fires and hits every shot no matter what range, condition or situation.

Im not necessarily again camo expert, never was, as i used it too on vet, but it was unquestionably one of the best talents in the game, so i understand it was gutted.

It could be brought back imo in some nerfed form.

Fun playstyles get nerfed when enough people complain.

The power sword was fun and got nerfed. The flamer was fun and got nerfed. The bolter was fun and got nerfed. Brutal momentum was fun and got nerfed.

Just find the next fun thing and enjoy it before it gets nerfed. It’s the way of things here.

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Assail is next.

The old Camo Expert feat was a trap and led to terrible gameplay experience for the team. It also engendered bad play habits (i.e. not not learning to move and avoid damage effectively). It was “fine” on lower difficulties, but no one ever used it on higher difficulties because (a) not moving to line up better shots is ineffective, and (b) it spreads more aggro onto the rest of your team and puts them at risk.

That camo expert is mostly gone is a good thing. Good riddance.

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I’m happy that they removed it, taking camo expert (especially if two vets had it) was basically just trolling your team. Having a feat that basically just makes you untargetable cause you stood still was a bad game design and they realized it. While the new invis needs some buffing to be good, its a much better design by having a cooldown and duration.

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For me it was a team game all along.
Random queue was nice to have but not more.

In a team environment you play around the builds of all teammates. That is what a team game is, right?

Most fun were this sniper playstyle for me.

With randoms camo expert could be a problem.
But a lvl 20 an a tier 5 map too. Or 3 phyker oder 2 orgren with shields doing nothing.

Only because it’s hard to master and many randoms need a lot more practice, it’s no reason to remove it!

I believe Camo expert got a lot of flak simply because players used bad weapons or were used to being carried.
Having that one or two veterans focusing on ranged does put more pressure on the others to actually clear hordes and do their job.
And if you don’t understand the games trickery based Stat and power ratings, well than you are going to have a bad time.

By removing Camo you also remove variaty of gameplay, since not everyone wants to dodge, duck, dive, dip and dodge to survive every encounter, and it was also nice to get a change of gameplay when switching classes.

That is no longer a choice… Which is too bad imo.

Personally, I always focus on horde clear when not playing a veteran and I loved having Camo veterans, since it made horde clear so much easier. I never understood the complaints as I preferred veterans using it.
My friend never used it and those matches were usually more chaotic than randoms with Camo since hordes flocked all over the place instead of predictability toward me or the other horde clear player.

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It sounds like you just expected to be carried whenever you ran camo expert and now you don’t have that option? When the rest of the team dies must have been their fault they couldn’t clear hordes… This is why it was removed.

Its not hard to master though, its brainless. Stand still and you’re untouchable. Now other people have to deal with everything and you sit there playing a completely different game. Its terrible design and just because you don’t want to see how toxic and problematic the ability was because you liked it doesn’t mean the ability didn’t need a change. Making it an active ability is a far better design because it requires thought to use, and can’t be used to troll continuously. I’m sorry but camo expert in its original form had to go. Veteran is not supposed to be able to just ignore the melee aspects of the game and be unable to be shot at on an infinite duration.

Also, having a team game where you build around your team mates abilities is pointless because 90% of the people are playing in PUBS where you can’t see what passive abilities your team brings and you just run whats in front of you. So having one player decide to not participate in the team and instead force other players to deal with thier mistakes is bs and you know it.

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To have a DD glascannon is a valid option in most games.
Ofc you need a supp, to def you while you kill the theirs that they can’t. At least not so effektiv.

It’s normal team play, I would say
And if I don’t kill the 5 rager 3 trapper and 4 gunner, my supp gets overrun and after that I get overrun.
Simple team game design.

In the end all this complains about camo experts seems to come from guys with bad expirience with randoms.

I had a lot of bad ones, with shield orgren, who are afk and wait for the team to do things. So we need do removes shield too, right?

Yeah removing shield would be fine with me. Camo expert is much worse though because randoms don’t know that you’re running that and it’s not nearly as obvious that you’re being useless. Also you’re not even blocking any damage, you’re just passing it on to your team.

Camo expert was never that good.

Sniper, Mutant, Poxburster, and Monstrositis focused you just like everyone else.

If a ranged Minion hits you because it missed another player or just attacks you at its 10% chance, it moves you and you get overrun.

Melee Minions can aggro you over an entire map, if you move after they spawn, and when they reach you, they don’t care that you’re standing still.

And still it really hurts to lose it…