Citadel 1 crashes if you kill malevolent spirit with unchained explosion of chain lightning is active, citadel 1 crashes a bot/human if too large a spawn in occurs which can be host single player. +monsters -other are often inverted or results in extra specials and endless horde. Really sick of getting mid way through the 4th mission on cataclysm just to have the game crash when there is only 1 enemy on screen. Please fix the crashing. Also bots on tower frequently go down when party is going up as with citadel 1 in the stacked floor sections which makes it nearly impossible to progress. This is an artificial difficulty spike that is extremely off putting.
Hope this is getting fixed
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