Here’s a question concerning the load time as players load into an ongoing game (Other than the usual about how painfully long it is). I’ve experienced that oftentimes the host has to die before the other players can appear. As an example, I was playing legend quickplay and I loaded in as host with 3 bots. About 3 minutes in, all the bots were gone, replaced by players loading in. I had to fight 5 waves by myself before being killed by an assassin immediately before all of them loaded in at once. This has happened to less degrees of severity many other times. Anybody else experience something similar?
We have a patch coming very soon, which we hope will help with this. Please let me know if this is still an issue for you after the patch.
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