The tooltip says tagged enemies take the additional damage, but in reality it only lasts for 5 seconds. Even if they’re still tagged, the damage bonus toggles off and you have to re-tag in order to gain the additional damage again. The tooltip should either reflect the duration or last for the entirety of the tag. The player has no way realistic way of knowing this without testing like this:
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this was reported before. thank u for doing the video
1 Like
Yeah thats not something new but kinda annoying to spam,tag everytime you can (because you have cd for tagging ~5s )
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