Winds of Magic is Coming to Console in December

My guess is more waves, increased health. We have a 25% power increase on weapons to make using a controller easier, which keeps things from feeling too beefy. It’s more stagger I worry about, since dodging can be a little persnickety on console with jump and dodge bound together.

Only trash mobs have more health, everything else has the same health as PC (or used to pre-2.0).

Xbox and PS4 balance are the same last I checked for 1.6.

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