Are there any plans to implement/fix aiding team members in V2?
In V1, if you interrupt an attack against the back or side of a team member you and the team member gets a little ping and everyone gets a notification saying A aided B. I think it was intended to actually show team-positive actions (like covering other’s backs), essentiall gave an audible and visual indicator for one to watch their back and eventually traits that proc’d off this made their way into the game like Safety in Numbers and in the second game, Heroic Intervention.
Similarly, saving a teammate (freeing them from a packmaster or gutter runner) gave similar benefits and also proc’d Safety in Numbers.
In V2 however, aiding is not a thing at all and saving someone from disablers inconsistently registers. This has also made the trait Heroic Intervention almost completely useless.
It would be nice to get the aid indicators back because I think it will help the game feel more like a team-based affair as well as giving players indicators that their team is actually doing something, and also an audio cue to get people to watch their backs since the backstab sound is also inconsistent.