Released 2018, full released in 2020.
So 6 year give or take, for 30 quids…
I don’t think it’s really that much of an outrage to see them release it as a separate game.
Adding to that engine strain, balance issues and file size issues.
Released 2018, full released in 2020.
So 6 year give or take, for 30 quids…
I don’t think it’s really that much of an outrage to see them release it as a separate game.
Adding to that engine strain, balance issues and file size issues.
You have my permission to like it as much as you want. I liked DRG and the devs seem to make good stuff. But I don’t enjoy rogue-lites.
The second I heard it was a rogue-lite I immediately stopped caring about it. I used to like them alot, I have a ton of hours on FTL and Binding of Isaac but I’m so tired of them at this point.
Looping back to Darktide, I had the same response to both Mortis Trials and Expeditions.
Yeah, I’ve played a few myself - the last I played was Roboquest, which had some fun mechanics for movement. But ultimately, I find I wish I could just do a run with the weapons I want. Loadouts >>>> Random, IMO. At least, if it’s one or the other totally.
Quickplay that queues for all modes (standard, Mortis trials, & expeditions).
Comprehensive weapon balance pass
Comprehensive blessing balance pass
Comprehensive blitz and ability balance pass
After those are done we need more standard missions, first and foremost. Perhaps a new generic class that can buy cosmetics from the commissary and the real money store (unlike Aribite and Hive Scum).
This game needs: