When Fat Shark was about to launch a new class, I had a chat with deepseek and asked it to design a new class for Dark Tide as well. Take a look, everyone

Class Name: Adeptus Mechanicus - Omnissiah’s Thrall

Lore Background:
An exiled low-ranking Tech-Priest, banished from Mars for illicit research into forbidden STC fragments, now forced to collaborate with the Rejects to atone. Clad in jury-rigged cybernetics and wielding quasi-relic weapons tainted by Chaos, this heretek walks the razor’s edge between devotion and damnation.


Core Mechanics: Machine Spirit Resonance

  • Passive Ability - Profane Synergy:
    Weapon kills have a 15% chance to trigger Corrupted Machine Spirits:
    • Benefit: Weapon gains random temporary blessings (e.g., Life Steal, Armor Piercing) for 10s.
    • Drawback: 30% increased chance of weapon jamming/overheating; clear malfunctions via melee executions.
  • Active Ability - Scavenged Servo-Skull Swarm (90s cooldown):
    Deploy 2 Deranged Servo-Skulls:
    • Behavior: Auto-target elites with arc pistols (mobile turret-like aggression).
    • Detonation: Hold ability button to trigger EMP blast, paralyzing mechanical enemies (300% bonus damage to Machines/Daemon Engines).
  • Ultimate Ability - Omega Heretek Protocol (Charge-based):
    Overload cybernetic implants to enter Overdrive Protocol:
    • Gain 50% movement speed + chain lightning melee AoE, but lose 2% HP/sec.
    • Kills heal 5% HP and extend duration (max 15s).

Signature Weapons & Gear

  1. Melee - Corrupted Arc Maul:
  • Wide sweeps with charged attacks releasing short-range lightning arcs (3-target chain).
  • Trade-off: Each lightning burst drains 10% Toughness.
  1. Ranged - Profane Rad-Cleanser:
  • Short-range radiation spray that bypasses armor (DoT stacking), but deals 5% friendly fire damage (classic 40K “accidents”).
  • Overheat requires manual “percussive maintenance” (melee slap to vent).
  1. Class-specific Gear:
  • Modular Mechadendrites: Choose between +20% melee reach or +15% ranged stability.
  • Unstable Power Pack: 10% chance to emit knockback pulses or self-damage explosions during Overdrive.

Role & Team Synergy

  • High-Risk/High-Reward Hybrid: Balance buffs against escalating malfunctions (think “controlled berserker”).
  • Anti-Machine Specialist: EMP cripples mechanical bosses like Gun Turrets & Plague Drones.
  • Tactical Support: Servo-Skulls divert enemy focus; EMP opens windows for team DPS.

Voice Lines & 40K Flavor

  • On elite kill: “Flesh is weak… and so is your scrap!” (twisted Mechanicus creed)
  • Activating Overdrive: “By the Omnissiah’s will… no, by MINE!”
  • After friendly fire: “Collateral damage… statistically acceptable.” (deadpan binaric monotone)

Balance Levers

  • Critical Weakness: Head/torso cybernetics take 25% extra damage.
  • Warp Attunement: Prolonged use of corrupted weapons attracts Nurgle Fly swarms (similar to Daemonhost aggro).

Commentary:
“This class embodies the Mechanicus’ darkest temptations — a walking tech-heresy simulator. Perfect for players who enjoy Russian roulette… with a plasma grenade.” :collision::gear:

3 Likes

Creating an AI answer to the question of designing a class built around the anti-AI machine cult…

This is EXTRA heresy

15 Likes

hahaha,it’s just fun

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nah

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You want a Butlerian Jihad? 'Cause this is how you get a Butlerian Jihad.
“Thou shalt not make a machine in the likeness of man…”

4 Likes

Did the same with Chatgpt…

The result was Arbites…

(did not ask to design… but just to guess what could be next class considering warhammer 40k background)

You can try having GPT design a profession for Dark Tide and see what’s different from DEEPSEEK

stopped right after you mentioned deepseek

6 Likes

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sooooooooo you want ratling?

1 Like