Weapon swap and reloading feels wierd

weapon swapping doesn’t always happen and it forces the animation to play thru and will pause sometimes after weapon swap. same thing with reloading, doesn’t feel great. in fact, a lot of animations feel like that, blocking does this occasionally as well and does not feel smooth and rewarding like in vermintide 2.

should be like vermintide 2 where you can swap really fast and smoothly, and cancel animations with weapon swap. it actually makes sense. in rl, if you were in a reload animation you wouldn’t just keep reloading and get hit, you would drop your reload animation and go back to shooting, which double weapon swap for animation cancel achieves. Especially with shot guns or revolvers you reload one shot at a time, an animation cancel that is smooth is really important, not that it isn’t important for all weapons. animation cancelling is really important, and vermintide 2 has it pretty much perfected. especially the bash/block and attack combos feel more responsive in vermintide 2.

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Are you holding RMB?
If so, that’s bad in vermintide 2 as well.

i Havent tried with the other classes but on the Ogryn, useing the kickback shotgun. When you reload and then try to use the secondary ability, where you swing the gun like a club, it wont proc and instead will lock you in the reload animation even preventing you from switching back to the melee weapon. i tested it out a little and discovered as long as you use the secondary ability before you put a shell in, it will go off like normal but if you try to swing the gun right after you put the shell in it will lock you in the animation.

You can try to cancel reload animation by sprint.

This was a bug present in Vermintide 2 as well. It was only patched out there after several years; the fact we’re seeing it in Darktide now bodes poorly for the future, to say the least.

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