If you swap to melee after firing the crossbow, but not reloading it, the animation does not play upon switching back. This makes the timing of firing feel off, as there isn’t a visual cue on the weapon to note when it is ready to fire.
Confirming this. Noted it specifically on Saltzpyre-Weapons so far, including but not necessarily limited to Crossbow and Repeater-Pistol on BH and WHC.
Also encountered it on other careers, don’t remember which ones though.
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