[Weapon Special] Staves + Polls

I know weapon specials tend to be pretty tame on range weapons but the little melee attack seems silly and forgotten. How about some alternatives or at least stylized to fit staff and gives them multiple marks for the varients.

Staff Mark I (Hitting)
-Peril cost for added effects

  • Electro: Add shock damage / stun (single target)(power maul stun)
  • Inferno: Add 4 soul burn stack (single target)
  • Voidstrike: Add small burst knock back (single target)
  • Voidblast: Slam staff into ground occasionally paraphrasing “you shall not pass” in gothic (longer wind up small aoe knock back)

Do you like idea?

  • Yes
  • No
0 voters

Staff Mark II (Lighting, holds staff up like psykic latern)
-minimal peril cost

  • Electro: electic light
  • Inferno: Fire light
  • Void: Void light

Do you like idea?

  • Yes
  • No
0 voters

Staff Mark III (Alternative light fire toggles)

  • Electro: short range (shotgun) static blast
  • Inferno: long range (sniper) shot
  • Voids: -

Do you like idea?

  • Yes
  • No
0 voters

Staff Mark IV (bayonet)(barrel sensing/exploding)
…jk… but srsly fun…


Flamethrower Mark II (Pilot light, lighting)
Just gonna leave this suggestion here too for Zealot flame thrower.


Do you like ideas?
Any other ideas for comparable weapon specials?

13 Likes

Trauma staff should be slammed into the ground Gandalf style, “you shall not pass!”

7 Likes

Using it as a light in power supply interruption would be a great idea!!:+1:t2:

6 Likes

Really wish I had a light in those dark maps too.

1 Like

could have it very very slowly tick up peril too

1 Like

Sounds like it could be a horror movie drop light to vent peril then bring it back up for jump scare

3 Likes

lights go off all clear
lights go on surprise crusher!

3 Likes

Added polls to see interaction effect, do polls bring in more interaction or just controversial topics… maybe a bit of both.