So i´ve been mulling over a thought of mine regarding the real “sniping” weapons that everyone has at least one of, the most used ones being the ones above i think.
However it struck me that Kerillians longbow, and the waystalker career ,seem to lack any real outstanding features when it comes to ranged usage.
Her longbow has some pretty good damage, its accurate and it doesnt really reload too slowly, but compard to the rest?
Saltpyre´s crossbow is similar to kerillians longbow damage and accuracy wise, but it has a added bonus of 10% critical chance when aiming down its sights.
Bounty hunter also makes it reload pretty dang quickly if comparing ranged careers.
Huntsman Krubers longbow? Well its easily the quirkiest of the three with a small heap of weird mechanics on it, but in essence it reloads slower but hits harder, huntsman also has a few bonuses to reward headshots, even a crit aura for his team.
Well the most notable feature being the high power shots though, in legend kruber can opt into having his basic aimed shot kill a stormvermin in one hit, while Kerillian has to pump everything into anti skaven&armor to kill them in 2 from what i know.
If using critbuild it takes 3 …unlucky? Bodyshots to do it though.
Comparing those to Kerillians longbow&career makes it look…a bit lame? It has no real outstanding features, her talents and passive´s also dont really offer anything unique to her ranged business.
Well aside from the optional headshot vs crit damage talents, but the bonus crit damage is kinda invaluable for melee so i find myself not understanding why anyone wouldnt take it as the common build should be crit.
Well VS skaven is good too i suppose but critbuild helps melee more i think, and melee is frequent enough to appreciate it
Now outright buffing it would probably end up making it too powerful, i mean its already good right? Just a bit bland, furthermore it would overlap with the Huntsman´s longnow too much.
So i wanted to ask, what does everyone else think about applying Kerillians niche, her mobility, onto her longbow?
The way i´d do it is to simply have her aim remain more steady as she walks while firing, similar to the shortbow, but keep her slow movespeed, maybe even reduce her reload a little if she shoots while walking.
Kinda like Legolas from Lord of the rings
It is possible to be fairly accurate while doing that even now but i figured it´d be a neat little niche for her to have on her longbow, and most importantly, i think it would feel pretty nice.
I mean bounty hunter has his reload speed and crits, huntsman has his headshots and high power shots.
So waystalker could have a little boost in mobility? I think it would be nice c,
It even fits thematically! Clearly the who even knows how old Elf would have practiced all aspects of longbow usage to prove why she is better than some lumbering human oaf with a crude bow mockup.