My internet connection gets flooded when playing Warren 6-19.
This causes me to continually lose internet connection at a system level, with Darktide, Discord, and even internet browsers being effected.
I encountered this issue in 2 different play sessions, with 24 hours between those sessions, and have confirmed that no internet issues were present with the ISP, or any other devices on our network.
All other levels and in the hub area, connection remains stable. And my connection returned to being stable after returning to the hub after The Warrens 6-19.
The symptoms are only present during the course of that level, and the issues tend to be more concentrated toward the last 30% of the level.
This may or may not be a factor, but I have a 1GB connection in my home, however, these are bottlenecked by powerline adaptors connecting to my PC. My connection still seems to be a consistent and stable 150-160Mbps.
The friend I was playing with did not encounter these symptoms.
Steps to Reproduce (Required):
Boot into The Warrens 6-19 in a MP Game (in my case, 1 other friend, and 2 AI)
Continue to play the level until reaching the final objective room
During horde attacks, note potential network issues
My experience with powerline adaptors (and wifi) has been unsuccessful when playing Vermintide 2, I suspect Darktide is similar. I used to get kicked out of around half the games I played on V2 with a poweline (I also have a 1GB connection) and that was solo with bots only, so it was my connection.
Idkw you would get more data transfer on a particular level but perhaps that part is extremely heavy with enemy pathing etc
Have you tried getting a long cable and plugging directly in while playing that level? (I understand that might not be feasable)
Also it might be worth using a 3rd party utility to detect dropouts that the normal windows diagnostic tool isnt good enough to pick up. Thats what I had to do and was shocked to see how bad the powerline was for intensive online play. Most games dont suffer because you dont generally need an amazing connection to play, but V2 seems to have an especially high stability requirement. (I remember Anthem was also really bad for this and I couldnt play it on a powerline)
Since I grabbed a 15m ethernet cable and directly connect to my router Iv had very little issues in V2 and Iv almost never had issues dropping games in DT.
I dont know if this is related to how good a houses electric circuit is. Ours is shoddy and I worry its actually undsafe at times and yours might be great which means you had no problems with other games. All I know is when someone turned on a device my network would drop. Heck even now when my partner turns on her PC next door, my frikkin TV turns off for a moment. Wild!
tl:dr powerline adaptors are not great for intensive inline play, I found it marginally better than wifi.
Yeah I totally realise that powerline sockets are not ideal they are a measure of last resort really… my PC is about as far from the modem as is possible so a wired connection is not really feasible.
We do have a new build, around 3 years old, so the wiring is all very new, but the nature of the tech as you probs know, is it can be impacted by a whole range of things lol. No idea why new builds don’t come with pre-wired ethernet ports near the power socket - mad.
I’ve not experienced this issue since launch though, or with any other games. I may just need to avoid this level, which would be a real shame…
I am sure there are savings to be had that would alleviate my issue, but I suspect unless it’s impacting a large number of people, it might not get fixed. Plus issues like this are hard for devs to get a visual on unless ppl are writing tickets or complaining online
I feel ya, I used a powerline in my previous house for about a year until I undertook the immense task of threading a huge cable (this was a 25m cable!) around and over doors and under carpets. Thankfully in my current house Iv been able to run this 15m under rugs out to the hallway and havent had to tear up half the house.
It does sound like a particular problem with that level. Iv no idea how to test that particular scenario apart from a network diagnostic tool and I dont really know what you would be looking for. Networking is a dark art!
This is a longshot but I found that doing all the annoying port forwarding stuff helped my powerline. I had to port forward all the ports for both the games and for my Playstation/PC.
Maybe it kept the connection stronger and stopped other traffic from interrupting but idk.
Networking IS a dark art I just asked a network coder at work if this was even a symptom a game could cause (never experienced it).
I am happy to run network diagnostics or Fiddler trace if one of the Devs would find it useful (though not used Fiddler in a long time). I doubt there is anything I’d be able to learn from it and improve on my end though.
I tried port forwarding recently for another game, went down a whole wormhole with it, but it seems to do nothing unless you have a static IP, which I don’t sadly I could pay for the privilege, but unless I know for sure it would fix an issue, I’d just leave it.
Yeah idk what else to do, networking is a quagmire! Hopefully this thread brings some others with the same issue which would add weight to getting it looked in to.