Warp Unbound failure with Staff primary attack

Issue Type (Required):

Talents

Issue Description (Required):

Warp Unbound occasionally fails to save the player from Perils of the Warp if they are using the primary attack of a staff (excluding inferno).

I believe the issue stems from how the game handles the lingering buff from Scrier’s Gaze; giving it to the player AFTER scrier’s gaze ends. This results in there being a small window in time where you are at 100% peril BUT you don’t yet have the Warp Unbound effect. If you use the primary attack on a non-inferno staff during that window, there’s nothing stopping the player from exploding.

Steps to Reproduce (Required):

I can’t reproduce the bug intentionally as it requires incidental timing, but I believe it is as follows.

Equip an Electrokinetic Staff, Scrier’s Gaze, Warp Unbound.
Use Scrier’s Gaze, during this time, spam the primary attack.
If your timing is correct, you fire an attack right as you hit 100% peril and explode from perils of the warp.

Reproduction Rate (Required):

Unusual (<25%)

Platform (Required):

PC - Steam

1 Like

I can confirm that this happens as well. It only appears to happen during a very small window after hitting 100% peril. It is very difficult to reproduce in the Psykanium (could only get it to happen once) but it happens in game at least 1 time every game or two. It may be exacerbated by latency as when my ping is higher, it becomes far easier to reproduce.

1 Like

will also say i do encounter this issue sometimes as well. bursted a few times spam clicking primary staff attacks.