When I try to login at home, it works without any problem.
However, when I try to login at compan, it always shows backend error.
The problem is, my company is game developing company, so they do not block any game network or server.
I have tried most solutions shown on the internet, reinstalled, adding the darktide and Easy Anti Cheat Service (EOS) in the Windows defender, checked for Ipv6 only option in the launcher.
They’re doing something looks like, proxy and self-signed certs?
I may be reading it wrong, but at a glance your logs are showing 0x80092012:
CRYPT_E_NO_REVOCATION_CHECK The revocation function was unable to check revocation for the certificate. 0x80092012
It seems your work may be capturing/analyzing traffic for security/development purpose and are interfering with the authentication routines trying to establish a secure connection and check for TLS (SSL) certificate revocation.
Google it and you’ll see similar issues with some insight.
Your logs show:
00:08:00.528 [Lua] INFO [StateTitle] Changing state account_signin -> signing_in
00:08:00.846 [Backend] Making SD request to https://bsp-sup-sd.atoma-discovery.com/bishop/steam_1361210_default
00:08:01.105 warning: [HTTP System] Failed sending request: schannel: next InitializeSecurityContext failed: Unknown error (0x80092012) -
00:08:01.112 error: [Backend] Auth operation 1 error: 1000 schannel: next InitializeSecurityContext failed: Unknown error (0x80092012) -
00:08:01.129 warning: [Lua] WARNING [ErrorManager] Error "SignInError"
stack traceback:
scripts/managers/error/error_manager.lua:32: in function '_log_error'
scripts/managers/error/error_manager.lua:139: in function 'report_error'
scripts/managers/data_service/services/account_service.lua:177: in function <scripts/managers/data_service/services/account_service.lua:151>
[C]: in function 'xpcall'
scripts/foundation/utilities/promise.lua:244: in function 'async'
scripts/foundation/utilities/promise.lua:359: in function 'update'
scripts/game_states/state_game.lua:573: in function 'update'
scripts/foundation/utilities/game_state_machine.lua:123: in function 'update'
scripts/main.lua:142: in function 'update'
scripts/main.lua:204: in function <scripts/main.lua:203>
, message: {
__locals = "
[1] x = Backend error:
Code: 1000
Talk to your company’s sys/network admins.
P.S. EAC isn’t in the picture since mods got added ages ago.