Trauma scales pretty disgustingly on Havoc, where it can just solo 50+ maulers and crusher at once without even any real tech, just spam explosions
Said 20 people about 20 different weapons at once. Then a week later, each one of them came again to ask for another buff to another weapon.
You fail to realize that the scale of your request is of no relevance when being evaluated against a rule. Doesnât matter if you want one or five or ten weapons to be buffed like that, we need precisely 0 weapons âbuffed for havocâ - end of story.
You can now go cry in a corner.
True. Though given the limited DPS I think the Trauma isnât that bad of an offender.
Unironically yes, anything with infinite cleave is going to be op with how current spawns work.
I have a hard time believing that itâs capable of such a feat by itself. By itself Trauma is strong, but not that strong.
Now if thereâs other favorable variables, such as a Warp Siphon-Shriek build taking advantage of the 40% Rending Shockwave Brittleness debuff to get crazy DoT through Soulblaze stacks; and/or using a chokepoint like a narrow hallway or doorway to limit the amount of Crushers/Maulers advancing towards the Psyker at once, it becomes more believable.
But Trauma by itself, in a normal area where Maulers and Crushers can take advantage of the post blast stagger resistance to gain ground on the Psyker?
Not that OP. Half the Blessings available to Trauma donât even work on Trauma secondary fire, and like I said earlier Trauma is essentially restricted from the entire right side of Psyker Talent Tree because secondary fire lacks the ability to crit consistently and is incapable of targeting weakspots.
What speaks against it? It keeps them staggered forever and kills them, has no target cap, and perilous combustion brings the damage.
Perilous Combustion isnât a feature of Trauma or indicative of Trauma being OP, Perilous is strong because: Soulblaze benefits from Rending/Brittleness Blessings which Trauma has, and Elite/Spec density that procs PC is significantly higher on Havoc/Auric. If you want to suggest Soulblaze benefiting from rending/brittleness is broken, I do agree on that.
Crushers have stagger resist after the blast.
The real issue that contributes to Trauma, or any other staff being so strong is how weak Perils of the Warp has become.
With the amount of CDR options available to Psyker, Shriek and Gaze (even though itâs not optimal for Trauma) are pretty much always ready, especially in difficulties with higher Elite density like Havoc where Psy Aura gets so many proccs.
With Shriek quelling Perils of the Warp, Warp Unbound offering unlimited staff use for ten seconds at max Warp Rider buff with no risk of Perils during that time, and now even Gaze quelling 50% Peril on use, all staves including Trauma become significantly stronger without their original downside - Perils of the Warp.
So yeah, Trauma by itself - not OP.
Trauma as part of a build including synergies between Talents and Blessings that may themselves be very broken, used by a Psyker that has a strong grasp of Peril management, Darktide chokepoints, map layout and movement mechanics boosted by a highly mobile melee weapon? Sure, OP.
Show us.
These threads make me think psykers are just dominating Havocs with shriek and non-bubble builds. Having played quite a lot of +35 lately I somehow suspect these allegedly op builds, talents, and staves that âdelete everythingâ with âinfinite Xâ you all complain about, arenât what you make them out to be in practice.
Iâd like to see your words put into practice. Show us your massive dominance of Havoc +35 with these builds. By streaming. No pre-recorded videos where you can filter failures from sucesses. Stream you joining random Havoc +35 games with these builds and go put your claims into practice. No running with friends youâve convinced to constantly cover your back.
Good luck.
The reality is that the average psyker is just an infinitely worse player than the average other class, carried purely by extremely OP talents and weapons to be where he is so it evens out. I mean, these people literally blow themselves up. Their one fail condition is the percentage on their screen hitting 97% and then casting again, and they do it like 4 times per mission.
Not gonna do any of that btw. I donât need to jump through an obstacle course to prove that trauma staff turns any Havoc melee situation into a joke full of free kills. Self evident for anyone who has played it who knows how the fundamentals to tide gameplay
No one is gonna bother streaming that because people want to actually play the video game. You canât say quote unquote infinite damage when you can go into a Havoc 40 test map, spawn 100+ maulers, and kill them all in seconds. The infinite damage is right there they just buffed it this patch.
Cool story bro. LMAO
You donât need to prove anything. Itâs obvious
Hahhahahaaaa
Remember your âcomplete ranged immunity 99% uptime easyâ bs from the other thread? Yeah, I think your intuitions are worth as much as that one.
I mean I could record a video but I feel like Iâm getting rage baited.
I played with this guy before, lagged behind, went down, then whined about people âabandoning himâ. This was on heinous rituals btw. Itâs always these sorts of people who act like this on forums
Just missing the âtrust me broâ to complete the story.
You knowing and me knowing itâs true is enough for me
I see the Trust-Me-Brothers have come out in force. I think my work here is done.
Adios!
Hereâs me spamming scrier voidstrike in the dark and getting top damage so I would like to see how you move the goalpost this time.
10h5m28s if the link doesnât work.
