Issue Type (Required):
Talents
Issue Description (Required):
Ammunition counting is incorrect.
- For weapons with the “Ammo” modifier, the game only counts “Ammo Reserve” as “Ammo” but does not add the “Clip size” value to it.
- For this reason, the “Fully loaded” talent adds less than 25% to ammo, and the “Survivalist” talent replenishes less than 1% of ammo.
- For some types of weapons this is not so critical, since the loss there is small due to the ratio of “Clip size” to “Ammo Reserve” 1/10. However, for weapons like the “Plasma gun” this is a huge loss, since the ratio of “Clip size” to “Ammo Reserve” is 1/1.
As a result, on such weapons both talents lose 50% of their effectiveness.
[PC] Do You Use Mods? (Optional):
Yes, and I’ve tried disabling them
Reproduction Rate (Required):
Constant (100%)
Platform (Required):
PC - Steam