After the Keystone talk [Veteran] Keystones Talk + Poll - Warhammer 40,000: Darktide / Gameplay Feedback - Fatshark Forums I think this one will be much easier… but who knows…
The Veteran has 3 strong and identifying abilities two have slight problems and 1 is niche but more balanced and fun (Infilitrate). I don’t think they need much change if any but mostly just a tweak some of the weaker and overpowered aspects and spicy up some of the skipped boring ability talents.
What would you do or suggest? Here are my initial thoughts and ideas…
Edited following for condensed ideas and polling.
Infilitrate:
No Change
Low Profile + Hunter's Resolve:
Lock each other out
Surprise Attack:
Leaving Infiltrate now also staggers nearby enemies, Next attack after entering stealth deals +100% Damage and +100% Weakspot Damage.
Overwatch:
Infiltrate Gains 2nd charge but its duration is reduced to 5s.
Infilitrate Changes?
- Some Tweaks
- No Changes
- Replace it
Voice of Command:
Cooldown increased to 60s
Only in Death does Duty End:
Voice of Command revives allies (no negative additions)
Duty and Honor:
Voice of Command also restores 50 Toughness and grant +25% Toughness Damage Reduction to self and allies in coherency for 15s
Rallying Cry:
Reviving allies instantly reduces Cooldown by 30s and for each staggered enemy reduce cooldown by 1s up to 30s max.
Voice of Command Changes? Multiple Choice
- Remove Gold Toughness
- Increase Cooldown
- Remove Revive Negatives
- Nothing
- Other
Executioner’s Stance:
+25% clip ammo reloaded from reserves on use
Enhanced Target Priority:
Executioner’s Stance now outlines Elites & Specialist enemies for allies in coherency for initial duration. Killing Elites & Specialist highlighted restores 10% toughness for Veteran and allies in coherency for initial duration, these kills also refreshes Executioner’s Stance, but not this talent
Counter-Fire:
Executioner’s Stance now outlines all ranged enemies and reduces highlighted ranged enemy damage to Veteran by 25% (Locks The Bigger they Are..)
The Bigger they Are…:
Executioner’s Stance now outlines all Ogryn, Monstrosities, and Bosses. Veteran gain +15% Rending & +15% Damage against Ogryn, Monstrosities, and Bosses while highlighted. Duration increased by 5s and Cooldown increased by 15s (Locks Counter-Fire)
Executioner Stance Changes?
- Enhanced Target Priority
- Counter-Fire
- The Bigger they Are…
- Full reload at extra CD?
- Other
- Nothing
4th alt. Options
Executioner’s Immunity:
+50% First Shot Damage for duration, Gain immunity to damage, stagger, suppression for 1.5s. A successful range kill in this period refreshes effect once. Increases Executioner’s Stance Cooldown by 15s
or
Locked and Loaded:
Now Reload ranged weapon completely on use, +25% reload speed while active. Reloading replenishes 25% of toughness for while active. CD increased 15s
Do you want additional ES Talent?