Vermintide - 5 Year Anniversary

I think frames are much better when people have to earn them, and they’re the ones people are more likely to display.

There are frames I’ve been given as part of Halloween, Khorne events and Sonnstille that have seen the light of day for a week? Maybe less?

People display the ones that show they’ve cheesed earned it from doing something difficult. FoW frames, Cata, 500 deed frames, Eternal serpent and so on.

The Shark hat is the way forward for me I think.

A Hat that fits everyone, and is linked to the anniversary. If it’d been won by completing the community kill challenge that would have been magnificent.

Add in Vanguard, Xtra Hordes and Twins as a weekly without An Annoying Drink and that would boost us getting to the target would have really been a fun event.

Before we completely slate the Anniversary, if we get Halloween as well that’d be two events in a very short space of time. Previously unheard of.

FS seem definitely on the front foot now and are releasing content much much faster, but as @Adelion says some players are never happy.

[edit] Any modders who want to set up a mod to cycle through all earned frames during play would be amazing.

Indeed, I think it’s more of an event design issue rather than bad rewards (even if there could be improvements on that side aswell). I got the hats even before I heard about the event, suddenly after a QP. So when I took a look into the forums and read about it, the event was basically over for me already. That’s simply not a good way to earn “rewards”, as @Argonaut14 stated, there shoudl be a challenge behind rewards. If FS would have turned on 3pl XP and made the hats a reward for the community challenge, it would have been a better event design imho. Anyways, even if there was bad feedback (there always will be someone) it should be taken to improve events, and, like a lot of other parts of the game, events have a high potential to get players back into the game IF they are well made.

If players are never happy if you choose 1 thing, why did fatshark make the decision to add the same reward 2 times?

Also if we follow what adelion and you just said, then we shouldn’t add anything anymore, because there will always be critisisms. If you were gonna add milestones in the kill event and you know people want different things, it would only seem logical to add 2 different rewards to help lessen the amount of players ‘disatisfied’.

The thing is, fatshark has all the stats. They can literally make it feel like we are gonna need alot of kills, while in reality we might do way more kills per week. Outside of the event. They aren’t gonna do a community event where its impossible to reach an the goal, or where every player has to play 10 hours a day to reach it.

On a side note I do find the ‘intentional limit of shillings’ very frustrating.

Yeah sure I see your point. After a point though this just starts to look like a shield to not even try. They could have easily thrown 1000-2000 shillings at us along with the triple xp weekend and it would have by no means broken the economy.

Regardless of whether or not the community on average is unpleasable (highly debatable), triple xp weekends are possibly the least rewarding reward they could have thrown at us. It’s not a big deal and I’m not particularly bothered, but suggesting that they couldn’t very reasonably have implemented a better reward is highly disingenuous.

Triple xp means more commendations chests which means more hats. Which kinda means more shillings if you don’t have full collection.

I just want frames :frowning:

I think the important part is the end of the sentence. For us this is uninteresting. But for anyone who wants to try other characters but is annoyed by the leveling up this will be a blessing. And as Froh said. Triple Xp also means more loot, in best cases hats (although unlikely). I think for the average user triple xp is a good reward.

Because if I take me as basis nearly no reward is of interest. Triple XP? Have enough. More commendation chests? I have every hat out of those and no red i’m currently searching. More loot in general? Like I said, dont need more and still have some chests left for emergencies. More Shillings? Have 10000 unused right now. Before I don’t see the new Emporium batch, I don’t know if I will ever need this many. Frames? Not interested as well.

I would prefer an actual more quest like event actually. The thing I’m doing. Not the thing I’m getting. I would really wish for some more secret quests on the map in the line of Trial of the Foolhardy or the Ubersreik DLC, maybe just something smaller like a combination of a simple puzzle and finding the right place like the Bonfires. However, I understand that creating such secrets is a bit frustrating because it is work which is often only seen a very few times by the players. It is done once, twice and then skipped because “inefficient”.

Us being unpleased with the reward doesn’t mean the community is for the majority. I also didnt mean the average player. But you know as well as me that a special part of the community will also voice their displeasement.

This would all be true if it was 1 reward. But they are giving out 2 rewards for the kill event, 2 of the same.

I agree with so much here. I think most of the forumites are in the rarified atmosphere of 1000+ hours with no sign of slowing down and there are many who are 2k and 3k hours in.

I’ve not re-enabled the mod that gives you accurate numbers on jewelery, dust and parts etc as everything except red is 999+. I guess green and blue dust along with jewelery parts are in 3k, with red being the only one less than 100.

So rewards that mean nothing for me are a fairly big boon for new or revisiting players who want to get Sienna/Vicky Saltz up to 35.

I’d still like some fairly minor change that made a bigger change to gameplay. For example, you can pick up and put down a grim but every time you pick it up it spawns a boss/patrol or some other bunch of trouble, and as @adelion said, something that happened in the run that might liven it up a bit. It’s some of the attraction of the Contracts board, in that getting 50 bomb kills was a bit more fun and offered a little challenge to go for if you wanted it.

We’re back onto dailies and weeklies again now, but the dailies virtually happen by accident. Giving something like “open all chests for 50 shillings” is better than “Headshot things like normal for the shillings.”

As for rewards for me it needs to have a little more imagination. Something a bit more engaging or downright silly. Why not have some ridiculous traits only available for the event?

Simply being able to spank a rat into space on a crit like hammertime would be a hilarious and fun addition just for christmas or something. More imagination is needed I think.

[edit] not all aimed at you @adelion, just got carried away a bit.

It’s a ridiculous reward for such a difficult goal: It is clear that Fatshark has well calculated the number of runs in his game (it is a very tight challenge), the problem; the reward does not interest most of the regular players, which does not encourage play more than usual. The event has a couple of interesting runs on the time map but nothing else. Must have good judgment to see when things are wrong and fix them. Suck up without thinking will not give anything constructive. I know Fatshark is working on various things so I am not criticizing his work, only the objective to attract a greater number of games that allow to achieve that goal so complicated (It is very possible that we will not arrive, according to my calculations, it is very tight even if we finish on the weekend).

I personally will wait for the new content, I do not find enough incentive to play more right now, I prefer to reserve.

But for us who already got all possible hats and some triplicates that means more triplicates / duplicates :stuck_out_tongue:

Whenever that topic rises everyone talks about how amazing the first year event frames look. The following years did not even come close to that.
What kind of reaction is “You didnt like it, well, okay. You wont get no event frames no more. Thanks for your Feedback!”

He didn’t say that. He said it’s hard to get right every time, not “we’re never getting event frames again”.

Criticism is fine, but be constructive with it. Calling a rather neutral comment a “toddler’s reaction” and then misphrasing people’s words helps no one.

Contact support and Gimme your duplicates.

Take your pick :smiley:

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All of them, I’ll trade them for thoses I miss.