Maybe there was some miscommunication or a lack of understanding the initial bug, or they don’t know how to approach this issue. Oddly enough: yesterdays stream started with a soundproblem !
This approach of “fixing” something that wasn’t broken maybe gives them the chance of narrowing down the initial problem by reacting to our cry-outs via the forums.
But agreed: would rather see a polished game with at least it’s major problems solved, than another DLC/addon that further enhances difficulties that already exist.
Somehow I fear it might get worse from update to update…we’ll see.
The different font I believe had something to do with an increase in performance, if I understood that already. So not a bad thing if that’s correct.
And there are a lot of processes behind game developing that we just simply cannot even grasp, because we’re no active part in their workflow/programming process/etc…
We don’t know how they approach issues and how much resources (+actual time) they have for fixing. They’re also occupied with stabilizing a steady income which very often is a paradoxical way of somehow keeping balance inside of a company. Wouldn’t necessarily blame devs for that, but rather question management…
All in all: that are just my assumptions.
Between season 1 and 2 they have a lot of maintenance to do and hopefully will do so.
@Palesz had the right idea.
I’ve opened a thread were everyone Is welcomed to state their sound problem regarding the current matter → too loud, clutter, etc… and what the INTIAL PROBLEM pre Patch was!