Verac's new video - DARKTIDE | An “Immeasurably™ Complex™” Review

The easy solution that they should have implemented if they can’t make the hairstyles adjust accordingly is to just have each headpiece like this have its own separate hairstyle coloured with your choice. Like this one could have pulled back hair like your character is wearing a pony tail. This would require only 2 models (a bald one for people who chose bald, and a hair one for people who chose hair) but they couldnt even be bothered to put in that effort

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That might work if the issue is model clipping, but it goes deeper if the game considers hair to be a head cosmetic and can only equip one head cosmetic at a time.

Just make your dude bald and pretend it isn’t an issue. If I was interested in head cosmetics, that’s what I’d do.

also if outfit werent WORTH A QUARTER OF THE CLOPPING GAME

I admit that I’ve bought about 7 cosmetics, and I regret every single one of them except the leather tanker goggles for the ogryn (except that I don’t really play the ogryn).

  • psyker weird metal crab thing over their head - looks cool but makes your player bald. WTF. If I could’ve previewed I never would’ve bought it.

  • Psyker fancy force sword skin that actually has a new model? Looks cool. But it’s broken because your special attack doesn’t make it glow like it’s supposed to.

  • Psyker gold backed head thing? Looked cool in preview. In reality, when running around the hub it looks like I have a sandwich advertising board strapped to my back. Ugh.

  • Newest psyker upper body cosmetic? Looked cool in the shop. In reality there are clipping problems with all of the attached pouches, and then it has this hideous half rag half skirt thing attached that hangs off your body like a frozen newspaper at all sorts of god-forsaken angles. It’s wretched.

I may have grabbed some others. They are all rubbish.

Oof. Even more glad I haven’t bought anything after reading that. Not that I’m surprised, considering all the clipping issues with the imperial edition, which I sadly did buy.

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If the hair was a part of the cowl head cosmetic it wouldn’t be a problem. If they are too crap to make it detect and switch between bald/hair versions depending on your character, they should have just released 2, one bald and one with hair. problem solved

That is not what it was originally. they have changed it now due to the backlash.

A sale is a temporary reduction in price, once the sale ends that item is still available at its normal price.

FOMO is where you have an item for sale for a limited time, and then after that time runs out the item is just not available for purchase anymore, at all. Hence ‘fear of missing out’

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I know it’s normally a faux pas to shame people for buying cosmetics because they are supporting the game, but honestly, right now… The developers shouldnt be given any money because it supports their overall design philosophy which is sell you a half baked product and squeeze every cent from it. Not picking on you but just trying to make a point. Don’t buy anything until they treat you right baby.

This is used basically everywhere in the real world. Limited-time flavours of soft drinks, selections of clothes in a shop, series of collector cards, you name it.

The difference is that physical goods cost considerable amounts of money to create, store, transport and display. When something new comes along, the old stuff kind of has to be retired if the manufacturers and sellers want to keep their finances in the black. That’s not to say that planned replacement isn’t a thing, because it obviously is, just that there’s a reason that things are sold in limited numbers or for a limited time.

Barring some kind of technological advancement that makes older items unusable, these factors don’t exist for digital items, or the cost is relatively negligible, yet the tactics are still used. That’s what makes FOMO for digital items a shady tactic. There is rarely a practical reason it needs to be used, and that’s what makes it arguably unethical.

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Definitely! Its made even worse than that here by the fact that (continuing with your analogy) you had to pay a premium just to enter the store where the soft drink is sold, and the soft drink is overpriced for what it is :stuck_out_tongue:

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I think we’ve had a rocky start with Darktide. I hope it gets better, but it’s really good right now. Sure, there are some frustrating angles to the game’s release and it’s current state. I choose not to be terribly upset. I’m having fun with my friends. If you want to buy a hat, buy a hat. If you find something reprehensible in that, then don’t. Some people think it’s wrong to strangle people to death in the creek by my house at night, and I disagree with them. Everyone has to do what makes them happy, and we should all try to do so without offending others, or attracting too much attention from the local authorities.

FOMO is complicated and a real part of life. There’s 2 kinds of FOMO, Real FOMO, and Fake FOMO. One is correctly describing reality ‘that if you don’t do X, you will miss out on Y’, and one is using lies to produce a false sense of FOMO in order to get you to take an action like buying a product.

If a shop sells strawberries, and posts something like ‘get them soon, they’re going out of season’… That’s FOMO, but it’s Real FOMO. If you don’t buy now, or real soon, you won’t get any. That’s just the truth. Same if they have a count down like ‘Last shipment is next Tuesday’. That’s a real deadline that is real. We all know strawberries will go back in season in 10 months. This does not invalidate the FOMO being real. We all have a reasonable expectation that they’ll be back in stock eventually, but if we want strawberries soon buy now, or wait. (in this example there are no frozen strawberries, also assume strawberries are spheres and have no wind resistance).

Fake FOMO is when the FOMO is based on a lie. If a store knew they were getting shipments of strawberries for the next 6 weeks, but has signs up saying get them now because we won’t get any more shipments until next year, that’s Fake FOMO. They are pressuring you into buying by lying to you.

Same idea for Sales/Discounts. It’s fake if a store says the 50% off deal ends tonight to get you to buy, but in reality it’s always 50% off or 50% off for the next few weeks or whatever. That’s FOMO on the ‘savings’. But if there’s a real limited time offer, and they advertise it, it’s FOMO, but it’s real and fine.

With a digital store, where the seller has complete control over what they sell, for how much, and for how long… it gets really muddy really fast.

If FS wants to put something on sale, it’s fine so long as they’re not lying about the terms. They shouldn’t tell us the sale is ending today when it really isn’t.

If FS wants to put a countdown, after which point they will no longer sell it, that’s fine as long as they don’t sell it again for reasonable amount of time (or better yet be honest about when we can expect it again). If they want to sell Christmas gear, it’s reasonable to stop selling it in January. It would not be ok to say ‘get it now in December, we won’t be selling it for a while’, and still be selling it in June.

Unfortunately it’s not a black and white issue. FOMO is part of life, we all have choices to make to do what we believe is best for us. But we should have accurate information to make our choices from.

If FS wants to artificially limit the supply, that’s their prerogative, I don’t like it, I think they should just let us buy any cosmetic at any time, but as long as they’re honest about it, and aren’t lying to us to manipulate us it’s OK. Personally I’d be more inclined to purchase stuff if they made the shop player centric, instead of trying to extract as much money from the players as possible.

Hope this wasn’t too rambly, it’s almost 3 am…

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Darktide is an immeasurably complex crashing simulator brought to you by Failshark. Experience the joy of crashing like never before. It is a well received game with a 4.7/10 user score on Metacritic, and a Steam user review score of 44% positive. Go buy it now and spend your money on the microtransaction store, which is the most functional part of the game. The crafting system is not finished yet, but don’t worry, Failshark says it will be ready 15 days ago.

Vermintide sold about 3 million copies over it’s life time. That’s 120 million USD/EUR and that more than covers the production cost and gives you plenty of spare for the forseeable future.

  • That’s 95 million USD after corporate taxes.

Games that reach those production costs are from AAA developers. Fatshark is not an AAA developer. AAA developers has 400+ people working on a game. Fatshark can barely manage 90. That puts them in the AA bracket.
These can cost in-between 1 and 10 million USD/EUR to develop. Vermintide 2 sold 500k units in the first 4 days of its release thus easily covering the costs of developing it and securing at minimum the cost for future developments.

People really need to understand these things. While I do not mind MTX, I simply do not use it, I feel sorry for people thinking that video games ain’t profitable out of the box… The large majority are.

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Watched it. Its fair.

Some of us might call it hoarding disorder. Others might call it a fix, which puts it into addiction disorders.

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He did not say that at any point in the video.

He defines a whale as

  • “a person who spends an inordinate, unreasonable amount of money on microtransactions in videogames”

And adds that

  • “from my experience, whales are often using games as a coping mechanism to avoid much deeper issues stemming from their social lifes, or other underlying mental health issues”
  • “ironically, it’s these exact issues that make them easier to exploit with marketing techniques like fear of missing out, or leftover change”

At no point did he diagnose anyone with anything. He simply defined a word in a way that fits the commonly used description and followed with a bit of information that simply reflects his personal experience with people (mentioning mental issues of people is not the same as diagnosing someone with a mental illness) and a further bit of information, that is commonly known: people with social and/or mental issues are easier to exploit with these marketing techniques as well as in other ways.

Everything he said in this section is completely valid and there is no problem with it. At no point did he say or even indicate that everyone who buys stuff from the ingame store, is mentally ill.
So i would say with absolute certainty, that yes, there is a misunderstanding.

If you took the said things in the way you make it seem here, i see mostly three options

  • you listened properly but did not really understand what the guy said (language issue)
  • you did not listen properly to what he said (attention issue)
  • you got a strong emotional reaction from what he said, because you felt like he was describing you, resulting in you twisting what was actually said in order to make yourself think that your outrage is reasonable (personal issue)

Rethink why you reacted this way to something that was not actually said.

The guy in the video did not say what you suggest.

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