I recently changed from a 7800x3d and 5070 setup to a 9800x3d and a 5080 setup and (2k to 4k) and some textures are not loading in and the game looks terrible as a result.
I’m going to move this over to bugs category, as I don’t have any immediate solutions.
It is something we’ve seen reportedly recently - and I’m collating all reports in our database. I’ve added everything mentioned above to this, and our engine developers will need to investigate.
Hi Lev - On the off-chance this extra tidbit helps, I’ve noticed that when a texture does load, often the transition from low LOD to high LOD is accompanied by a pretty big stutter and spike in frame time. Split second, but it’s noticeable. After that it smooths out and the high lod remains.
But, very often (almost 50% time) unit textures are partially visualized when loaded to Morningstar lobby/scene and so one can see other players joined without torsos/arms/legs moving around…