Somewhere in the past we had a thread about Unchained and how she can stagger multiple Chaos Warriors out of their overhead animation with the Flaming Flail Heavy 1 attack.
I would like to add on this with this clip:
I will add this second clip. It is less clean but has the Cataclysm tag inside if people need this for magical reasons
I think it is agreeable that this is “kinda” silly and shouldn’t be possible. And yes, as far as I am aware, this even works if you hit the enemy beside the Packmaster.
So, how does this happen? It is an unique combination of the strong stagger of Flaming Flail Heavy 1 and the Unchained overcharge stagger bonus introduced somewhere in the last six months. Obviously, we could let it be like this. But I stand to the comment of this being silly and shouldn’t be possible.
So in order to adjust this sillyness there are two options:
- Toning down the stagger of Heavy 1 of the Flaming Flail: It would reduce the largest absurdity of staggering multiple CW at once. However, the Stagger Bonus of Unchained is also silly strong on all her other weapons. Also, it would make the Flaming Flail less viable on her other non-Unchained careers. This brings us to us option 2
- Reverting that Overcharge affects Unchained’s stagger power. She is already plenty strong in the melee department without the bonus. And the Flaming Flail would stay the same for Battle Wizard and Pyromancer. So, personally, I can live very well with it being removed again. Overall the better solution.
For the sophisticated there exists of course also a third option:
- Removing Chain Reaction from talent row 10 from the game and replacing it with another talent (“Burning Stagger” for the lack of a better name which adds this stagger bonus as a talent). So if you want to have the sillyness you’ll have to sacrifice something else.
Probably the most elegant solution since Chain Reaction is still not really viable and it would keep the bonus in the game for those used to it.