Issue Description:
I got a good Trauma staff with 73-79% in every stat (see picture). The Warp Resistance is 73%. I of course tested it in training to see how awesome it is; but, to my dismay, it only took two fully charged - not holding the full charge - secondary attacks to fill my peril to about 95%. The peril gain on the secondary attack is 20,77% while on staves with similar Warp Resistance it’s around 13,5%. Compared to every other type of staff with similar Warp Resistance, it has 35% more peril gain. Now, I am not quite sure if this is a bug or intended, but either way: it makes the staff maybe getting off three fully charged attacks if you are so lucky to get 100% Warp Resistance (I do think tho it doesn’t matter if it’s 75% or 100% because one attack on 75% builds about 50% peril). Just seems silly to me and kinda makes the staff unplayable.
Steps to Reproduce:
Have a Trauma staff with similar stats as in the picture.
In training, fully charge a secondary attack and attack at the charge’s peak.
Do step 2 again.
Pay attention to peril. For me, it was at about 93-95%
Mission Name
The Meat Grinder (Training)
Platform:
Steam
Player ID:
Approx. Time of Issue & Timezone:
Always, as far as I can tell.
@FatsharkQuickpaw I saw you tagged this as not a bug. Good to know! I hope the team takes into consideration the high peril gain on the staff when balancing the game. I see good use in a staff with high peril gain, but this much makes the staff purely a peril twig. 3-4 charged secondary attacks on around 75% warp res would be more acceptable, especially when considering that Voidstrike has both higher aoe and lower peril gain.
If it helps, I believe the Void Strike Staff might actually be bugged and is costing too little peril! But yes, I understand your frustration, I very much suggest you open up a thread in the Gameplay Feedback section so that it gets looked at by the appropriate eyes. Our devs lurk there a lot, it’s the best way to get noticed for things like this.
So, I just bought a 23% warp resistance Trauma staff. It builds the exact same amount as the 73% I have. Just saying. There’s something wrong with the warp res on the Trauma staff.