- Give full coherency regen when in coherency with one other player.
Inteded effect:
Make splitting up into teams of two more viable for certain tasks/ Increase flexibility.
- Give players a passive toghness regen as such:
-
it only regenerated up to 80%, so that you cannot avoid melee chip through it alone
-
it has two regen speeds
- faster while ouside of melee and
slower while in melee (in melee
can be dependent on class) - no matter what it is slower than
coherency regen and does not
stack with it
- faster while ouside of melee and