Too many leavers

I probably fall into the latter category. Anxiety’s a real b*tch. I’m all good when I have the next day off from work, but when I don’t? Deadline choice paralysis looms over me like a cloud.

My anxiety’s what causes me to quit Missions in situations where I’d otherwise opt to grin and bear it. My brain just goes “You’re not having fun? Then you’re doing the wrong hobby with your limited free time. Stop that now.”

I do try to fight it, but I have some off days where I just give up on being the glue that holds a PUG together. If my teammates are all dying in every room, and my gameplay for that Mission just consists of constantly reviving them all? Most of the time I’m able to push through that, but sometimes I give in to my anxiety. After all, I could be doing anything else.

Sounds reasonable. I think this would convince me to put up with more nonsense from other Players and it’s definitely not too punishing.

There we go. You’re one of the people this thread is about.

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Yep. And you’ll keep seeing people like me until you start playing a coop game as a coop game, not your personal ego booster simulator. No amount of such threads will change it, keep whining.

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I’d like to play a coop game where I have human teammates, not a temporary replacement for a bot.

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Sorry mate, can’t help you with this :man_shrugging:

There’s people who take a masochistic pride in overcoming any and all odds. So they will never leave, even if it’s just them and bots.

Bless them.

And then there’s the weaklings.

And everyone else between these two extremes.

Maybe the real issue is that people are just not up for the challenge?

I mean, darktide IS a challenging game…but maybe the reality is that it’s more than what most people want?

Or maybe none of this is true and leavers are just a symptom of “shortcut” mentality.

Why make the hard choice (staying when dead and waiting for rescue) when you can just leave and find a new game?

Convenince. Comfort. Ease. Instant gratification.

So maybe this is unavoidable in this modern age. Maybe it’s an undeniable fact that humans will often, when presented with “shortcuts” (path of least resistance, instant gratification) choices, will often choose these over others?

Is this not similar to the children and the marshmallow test? Eat it now or wait and get more?

But plenty of people, surely must be capable of postphoning gratification for long term benefits (what this benefit is in darktide is unclear, maybe skill development? a sense of contributing to the community?).

But why are these people not playing darktide? Why are there so many of the weak type of people?

And is there a way to attract these more disciplined people to darktide?

Maybe some basic ways the game is designed, is the reason we have so many of these “weak” people?

So in what way could we change darktide to attract people who are better at postphoning gratification?

And is this even feasible? By appealing to a different type of gamer (one who is good at postponing gratification) what if the game community becomes too small?

So the game is dead?

What if we need these “leaver” type people because in some way they prop up player numbers and help keep the game “alive”?

(I know i am coming across as elitist and i am also a person who pretty much never leaves in darktide, but in real life i choose instant gratification all the time to my own dismay, so i am far from perfect myself).

tl;dr: its karking complicated

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playing a “coop” game isnt expecting to fall on team cushion but be an equal team pillar instead.

this isn’t a friendship award nor do people care about the other dudes behind their monitors.

you did your job well you get a “gg” and that’s that.

you f’ed up annoyingly or spectacularly, you become “that guy” people either stop paying attention to (and that’s the mild reaction)

or opt out once seen in a lobby again (aka oh no not that dead meat again :face_exhaling: )

what’s the idea today a “team” being there to compensate… used to be to rip your arse to be deemed worthy being part of a team in the first place :man_shrugging:

well there’s far superior players out there that carry some real heavy weights

but instead of being grateful people

reminds me of that chick that died on Mt everest, not being honest about her qualifications, spend her stamina all the way up and paid the ultimate price cause no one had the capacity to spare carrying her down.

valuable lesson in my book….

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You’re the one who’s leaving when you go down because you have main character syndrome, maybe a single player game would be more suited to you?

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You tend to unnecessarily complicate things. If you feel others are “ungrateful” for your tremendous efforts of “carrying” them - just leave. If I feel other people play their own, custom “solo hero mode” version of coop game - I leave. That’s really simple, can’t understand what are we even discussing here. I did my part explaining what you can do if you would like people like me stay - just a suggestion, it’s totally up to you. No need to lay a layer after layer of excuses explaining me how cool you are and how grateful I need to be to just be somewhere near you :wink: Chill out, bro

well that… on a games FORUMS…

is a “you problem” :smile:

you keep repeating your point yet are baffled people have different and opposing opinions about it.

again, on a games fooorums.

last time i checked it wasn’t a personal billboard :man_shrugging:

but that’s the point of my argument right there… i don’t.

if you not willing to pull through or even not able to not go down every so often, why would i even bother with that?

the main goal is to win plain and simple, yet all I keep reading from you is how to hold back or hold the hands of those not on equal terms.

this entitled catering to weakness like its the most normal thing is why I keep opposing it.

no, it’s not “normal” having dudes playing (if you can call it that) on the brink of sabotage and demanding them be treated like the 3 legged puppy.

i got 3 mastiff biting everyone jugular on point and little goofy chasing its own tail.

shame the enemy doesn’t give a fk and wants to make minced meat of all equally, isn’t it?

the thing I keep reading is “the teams responsible for my well being/fun” like its the most normal of things (maybe people grew so soft nowadays they perceive it that way)

when even in reality “no man’s left behind” isnt always doable or even strategically sound.

so would i as a general throw another couple grunts in the grinder if that would ensure a victory, absolutely.

especially if the alternative is a 100% casualty rate.

but emprah forbid sacrifices be made that’d hurt feelings :sleepy_face:

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Yep, and I know it’s much easier for me to win when I’m having all 3 my teammates on their feet, so that’s what I always prioritize in all my games. Again, you’re acting as if I needed you to stay - what I don’t either, I would hate to keep somebody in my game against their will. So, you’re welcome to leave any time, same as I leave your games because it’s not fun to be around people so obsessed with results in some game to a point they make it part of their identity, frankly. No idea what are you trying to convey here, like, you try to assume we need you around to carry us - but we don’t. So, what’s the problem, again? It really comes down to “dun want it so won’t do it”, eh?

that right here….

I’d call that “the problem” especially expecting anything in return from the team then

plus the thing is, i aint leaving in general (1 out of 100 when there’s real idiots at play i’d say) and I’m not fuzzing about people leaving either.

for a moment though I even thought you had that right judging from an earlier comment.

my fuzz is about worthless team members and how to not waste resources in certain situations

efficiency economics if you will

why, cause you get called out on freeloading?

how dare they demand equal effort

copyImage

“your skill is your life, let none dispute it”… some codex…somewhere

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Yea, you keep calling out problems wherever you look, that’s so far the most distinctive feature of you :smiley: But again I have to remind you that all your problems can be solved by leaving the match with people that keep “weigh you down”. You’re welcome :wink: What you seem to imply is that you stay instead, and then you expect gratitude for “carrying” them, despite nobody asking you for that. You are either enjoy the cooperative spirit, or don’t - and depending on your stance here you’ll be surrounded by similar-minded people some way or another. Those who don’t like your approach will leave your matches, and if you don’t like others ways of playing the game - you’re welcome to leave to. What other words can I use to relay that simple message to you?

Again, I don’t posses any medals I could award for that kind of achievement. Good for you I guess? If this is something that bring more sense to your existence, I wouldn’t dare to insist on you stopping doing that. You do you, again. But don’t make it my problem, out of sudden.

Dude, like :smiley: You know that awkward feeling when somebody starts quoting their favorite anime? :wink: Just don’t make it more cringy than necessary

i do, among peers.

i don’t with the “fun” crowd.

important difference :backhand_index_pointing_left:

you can’t, cause you seem to mistake freeloading with teamplay.

team play consists of 25%equal skill and input, some deviation’s to be expected of course but 50/20/20/10 isn’t teamplay

nor would 33/33/33/1 be

quiet… you hear that… dude i think you forgot to do your taxes in time (or other responsible adult stuff of your choice)

that’s not “fun” :smile:

geez emprah beware someone enjoys his hobbies…. nah we only live to produce :rofl:

must really hurt if you see certain tattoos then as well :thinking:

by the way, cause you asked

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Never Leaver here, due to functioning moral brain systems. Leaving has always been an issue but it feels worse now due to mission board rework as others have mentioned. Still even addressing that issue, there should be penalties for leaving. Get your resources garnished in future missions, have rannick and co. say something, a short queue cooldown that becomes a suspension after enough quits and so on. Also very annoying that people who leave Havoc games can just go queue another mode. Camps for leavers.

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Oh, so I’m good, thanks for easing my mind! Even with my fun builds, I’m about average in terms of performance metrics in most of my games - as long as we can trust Scoreboard. Your point being?

hate to repeat myself but

you made the point yourself.

how you get them to show after quitting a match? :rofl:

besides, and for the teams sake i hope so, if the case is truly you being “good” then why fuss about the team?

you certainly don’t need their attention all the time then.

so why “leave if unattended for too long”?

suck up your misplay and get your balls back into da game :smile:

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You know you can see the current numbers in the overlay (Tab by default), right? Do you even use the mod, or all your assumptions of personal skillfulness were done based on some feelings of being THE guy? :smiley:

Yea, I’m not here to learn, what’s about it? If I’ll learn just naturally while having fun - that’s fine. But I definitely not staying in a game I don’t like “to learn through suffering” or whatever you imply here, that even doesn’t sound healthy. And, well, it seems like it works good enough, for me? So I keep doing that

Because those are just numbers, they poorly convey amount of teamplay. You started to bring up some numbers - I gave you some numbers too. But I won’t stay in a game with poor teamwork for numbers alone. Not trying to judge, but just not my quirk :wink: I may stay for people who try their best to be a team, though, even if their numbers are not that good.

yep but i’m actually busy playing the game efficiently and not distract myself with stuff like that until after the match.

and contrary to popular belief scoreboard users don’t call out underperformers on a whim, unless one deluted 4sshole starts to argue about his “contribution” :smile: (got a recent video about that as well)

dont worry though i obligatorily(?) jerk off every time i did more dmg/kills/pickups/auspex… than the whole team combined, so my balls are well.

thank you for asking :saluting_face:

shall i self advertise …. :smile:

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You may, or you may not, just - not trying to be rude or anything - I really don’t care. I have no idea what are we even arguing about anymore. We seem to agree on the most vital points: you don’t need me in your games, I don’t need you. You seem to insist on sticking around anyway, for some reason - but that’s your thing, and I refuse to be any part of that quest. So, again, what do we still need to resolve here?

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