Thunder Hammer's light attack really needs buff

It has similar light attack damage compared to a combat axe or an Eviscerator.
but:

  1. Less amour piercing even against flak armor. ( Eviscerators and axes has 130% damage against flask armor in max value, while thunder hammer has 75% for now, 90% after the next patch)
  2. Slower attack speed
  3. Significantly low weak spot and crit damage.

In terms of game balance, it is just underwhelming compared to other weapons. In terms of logic, it’s a HUGE HAMMER, it should be slow but needs to destroy armor even without charge, just like Eviscerators.
We can also compare it to the power maul, which has 100% damage against flak armor and 50% against Carapace armor for its light attack, and this is a crowd control weapon, the thunder hammer should at least in this level if not higher.

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I made bug report about weakspot damage of thunderhammer and maul (strikedown type of attacks). Now it has status “acknowledged”. Idk if it actually means anything but at least they’re aware theres something wrong with light attacks of hammer and maul (strikedown attacks).

Maybe we’ll see some changes along with lost buffs to armor penetration in the next patch.