Day by day multiple people come and insult the fans here, saying that they are crying, idiots and the like. Just because we don’t think that the game is perfect, we are stupid I suppose. They are rude, attack people personally and are not constructive. Shouldn’t they be banned from here? The community is more frustrated after every patch then these abusive people come and start to call us names for criticising the game.
Stop it guys, or I really think that FS should do something about it.
No.
They’ve the same right to their opinion we have to ours. In fact they have a point that this forum might be getting overly negative.
Criticism should be constructive, not a pile on of negativity and doomposting. Not that fatshark doesn’t deserve a little doomposting
Also just misinformation and pointless demonization.
Several times have I seen that Fatshark is utilizing social engineering and manipulation tactics to oppress their fans into money slaves.
Like, come on.
It’s absolutely silly to think they’re that evil and malicious. They’re a video game company in Stockholm.
Also, bashing devs as if they’re the ones who decided to write in
If AMD()=true
Crash()
Stuff like this happens and coding is for a large enterprise project is a mess, and I severely doubt it was intentional.
i think this is outcome when new patch gets released and big chunk of community cannot play the game anymore and old bugs are reintroduced. few hours ago root cause for game crashing bug was found, …, no eta on next patch.
literally only @FatsharkJulia is giving back responses, all other fatshark employees are not saying a word, as if nothing happened
It’s going to be a hotfix likely deployed ASAP. Typically in a dev cycle for patching, you have zero day where it’s happens, day one where it’s found, and for most issues, day two where it’s fixed.
This is at least how cybersecurity works, and why Microsoft releases windows updates on Tuesday at 2 am. Tons of hack attempts and successes on the weekend, Monday team comes in to diagnose and fix, Tuesday vulnerability patch.
I expect a similar timeframe for a crashing bug, and I’m going to imagine the team is on crunch right now to fix it.
they literary wrote something like you wrote, just name of function in if is a bit longer and starts with dx12
dude, ever heard of testing code before releasing? 0 day on game startup is quite easy to spot
Julia is the designated community support, and its her role to do that. Everyone else is busy and under NDA.
I don’t think I saw anyone say that they introduced the crash on purpose, more “How did it get past the devs, QC/QA, etc.”
Then came the jokes and sarcastic remarks about “we’re the testers” and no QA/QC or versioning control or change management.
I’m not sure what the QA setup is, but it’s easily possible it’s contracted out, or the testing machines they have aren’t on Windows 11 with AMD. 10 with AMD is quite common for users, but it’s also possible for this configuration to be skipped for a multitude of reasons including for security reasons.
It’s more of the general vibe of constantly demonizing devs as if they’re not working hard likely under crunch. They’re humans, and they’re being incredibly toxic to people who are working in the industry out of passion and working on a product as best as they can with the circumstances.
That is true, there is a lot where both the ground pounder devs and management is both referred to as “devs”.
I have less sympathy however for the circumstances they put themselves in time and time again over the course of the dozen or so games they’ve released.
Once is a learning experience, twice could be a mistake, third or more times is usually organisational, procedural or structural issues that they’ve never sorted out.
I attempt to differentiate the actual common developer, and leadership since leadership also includes the board of directors and other things.
The board requests microtranscations, and the dev just does it.
Blanket applying “dev” is disingenuous to who makes decisions and how an enterprise works.
A lot of issues stem from leadership and probably a couple meetings with said leaders and their team where the leadership decided “let’s implement this bad idea.”
agree, if that was single problem let it be, the last bug that was ironed out (shirtless) was harmful, but it took forever to fix… and honestly i did not need even fixing, it was neat feature
this patch introduced broken bugfix causing orgyns on diet, what are the odds that amd bug wont be coming back in one of the next patches?
all hygiene in dev and qa is not present, random changes are push to main, noone is testing anything, this looks like a disaster
Seems like every time there’s a “big” update to this game a bunch of people I haven’t seen in months show up and start sh*tposting, either about how bad the update is or how people reacted too negatively to the update, or they’re just mad in general and lashing out.
well, they are waiting for new content, and they get more bugs instead.
fs is slow, 1 map and enemy in 6 months is slow
Probably because each “big” update doesn’t even address the reasons why they left…
That would be fine if most of those people were able to put together coherent posts that aren’t attacking large swaths of the community for no reason. Update drops and suddenly we’ve got a bunch of threads that are basically one sentence about how everybody is either too toxic or not toxic enough, it’s boring and most of the people doing it can hardly be bothered to make an actual point.
Forum goblin running around sh*tting on everything even the good things overblowing the tiniest of issues while demanding dumb stuff like lock break that will never happen on its own and you are surprised it gets called out… and ask for banning…
This forum is toxic, yes, and it’s because of the forum goblins rampaging around for the past months some of which don’t even play the game, treating sh*tposting here as their second job not the few people who called it out.
Honestly, I’m not surprised the forum gets close to 0 interaction from devs or CMs.
Maybe Fatshark should stop giving people reasons to be so toxic? You have to admit a third of the playerbase being unable to play after a content drop is… fascinatingly obtuse.