I think it’s no news for anybody, but yeah, Damage Buffs stack weirdly
TL;DR
Heavy Hitter’s buff is not 25% because of how Damage stacks, and it doesn’t work on anything but melee
While Payback Time works on everything, increases Base Damage
Today I got enough of people getting it wrong all the time
it’s not 25% Damage increase! (Kinda)
It doesn’t work on Ranged!
It doesn’t work on Bleed!
The damage increase is not 25% because of how Damage Buffs stack
The more Damage buffs you have, the less is the increase:
- With the least amount of passive buffs (5 stacks) - (L)24% (H)23%
- With the most amount of passive buffs (5 stacks) - (L)18,5% (H)15,6%
(L) - Light Attack, (H) - Heavy Attack
(Sorry Reginald, for lying in my comment
)
Testing
Weapon:
Talent Tree(For the most amount of passive buffs):
Test Subject:
(I hit the body of this Ugly Bastard

Heavy Hitter Damage for Most amount of Passive Buffs:
Heavy Hitter Stacks | Light Attack | Heavy Attack |
---|---|---|
0 | 313 | 634 |
1 | 325 | 654 |
2 | 336 | 674 |
3 | 348 | 693 |
4 | 359 | 713 |
5 | 371 | 733 |
371 / 313 = 1,185
733 / 634 = 1,156
Demostration:
For Least Amount of Passive Damage Buffs
Talent Tree:
Heavy Hitter Stacks | Light Attack | Heavy Attack |
---|---|---|
0 | 231 | 413 |
1 | 242 | 432 |
2 | 253 | 451 |
3 | 264 | 469 |
4 | 275 | 488 |
5 | 286 | 507 |
286 / 231 = 1,238
507 / 413 = 1,228
Demostration:
It’s so over
Now we know that the Damage buff is not really 25% because of how damage stacks and rounds, it’s ~18% if you are running typical Ogryn build
Payback Time
It stacks exactly the same way as Heavy Hitter does
4 stacks of Heavy Hitter = Payback Time
Demostration:
It only works on Melee Damage!
Yes, it doesn’t work on Bleed nor Ranged Damage
Ranged Demonstration:
Bleed Demonstration:
Conclusion
Sorry for wasting time of anybody who already knew about how Damage stacks and that Heavy Hitter doesn’t work on anything but Melee
So yeah, Heavy Hitter (and any damage buff really) does not give all of its Damage because of how it stacks, Heavy Hitter has a typo so it is really +5% Melee Damage and not just Damage.
And thank you for reading!
I did all that for knowledge and that I found it frustrating hearing people get it wrong all the time
PS:
Also, Heavy Hitter’s buff works for Light Attacks too, it’s actually just Melee Damage buff that stacks when you hit an enemy with anything that counts as Heavy Attack
PPS:
Oh, and forgot to say that Payback Time works on Ranged Damage, Melee Damage, Bleed Damage and Fire Damage, even tho it says the same thing as Heavy Hitter