I think it’s no news for anybody, but yeah, Damage Buffs stack weirdly
TL;DR
Heavy Hitter’s buff is not 25% because of how Damage stacks, and it doesn’t work on anything but melee
While Payback Time works on everything, increases Base Damage
Today I got enough of people getting it wrong all the time ![]()
it’s not 25% Damage increase! (Kinda)
It doesn’t work on Ranged!
It doesn’t work on Bleed!
The damage increase is not 25% because of how Damage Buffs stack ![]()
The more Damage buffs you have, the less is the increase:
- With the least amount of passive buffs (5 stacks) - (L)24% (H)23%
- With the most amount of passive buffs (5 stacks) - (L)18,5% (H)15,6%
(L) - Light Attack, (H) - Heavy Attack
(Sorry Reginald, for lying in my comment
)
Testing
Weapon:
Talent Tree(For the most amount of passive buffs):
Test Subject:
(I hit the body of this Ugly Bastard
Heavy Hitter Damage for Most amount of Passive Buffs:
| Heavy Hitter Stacks | Light Attack | Heavy Attack |
|---|---|---|
| 0 | 313 | 634 |
| 1 | 325 | 654 |
| 2 | 336 | 674 |
| 3 | 348 | 693 |
| 4 | 359 | 713 |
| 5 | 371 | 733 |
371 / 313 = 1,185
733 / 634 = 1,156
Demostration:
For Least Amount of Passive Damage Buffs
Talent Tree:
| Heavy Hitter Stacks | Light Attack | Heavy Attack |
|---|---|---|
| 0 | 231 | 413 |
| 1 | 242 | 432 |
| 2 | 253 | 451 |
| 3 | 264 | 469 |
| 4 | 275 | 488 |
| 5 | 286 | 507 |
286 / 231 = 1,238
507 / 413 = 1,228
Demostration:
It’s so over
Now we know that the Damage buff is not really 25% because of how damage stacks and rounds, it’s ~18% if you are running typical Ogryn build
Payback Time
It stacks exactly the same way as Heavy Hitter does
4 stacks of Heavy Hitter = Payback Time
Demostration:
It only works on Melee Damage!
Yes, it doesn’t work on Bleed nor Ranged Damage ![]()
Ranged Demonstration:
Bleed Demonstration:
Conclusion
Sorry for wasting time of anybody who already knew about how Damage stacks and that Heavy Hitter doesn’t work on anything but Melee ![]()
So yeah, Heavy Hitter (and any damage buff really) does not give all of its Damage because of how it stacks, Heavy Hitter has a typo so it is really +5% Melee Damage and not just Damage.
And thank you for reading!
I did all that for knowledge and that I found it frustrating hearing people get it wrong all the time ![]()
PS:
Also, Heavy Hitter’s buff works for Light Attacks too, it’s actually just Melee Damage buff that stacks when you hit an enemy with anything that counts as Heavy Attack
PPS:
Oh, and forgot to say that Payback Time works on Ranged Damage, Melee Damage, Bleed Damage and Fire Damage, even tho it says the same thing as Heavy Hitter






