The end all solution to Weaves

It wouldn’t as the scoring is additive based on how many successful weaves you’ve completed. The system works really well in Battlegrounds despite it being a PvP game mode but with different maps and objectives. By keeping Weaves random, it gives everyone a fair shot at ranking and not allowing people to essentially skip 159 weaves just to get on the leaderboards.

I don’t agree with this and think it’s absolutely bonkers.

First, choices would not be that limited. You have 40 maps with 8 different possible winds.

Second, it would take a long time to “fish” for a particular Weave meaning that if other people are playing at the same time as you then their score will get higher while you’re stuck looking for an easier Weave. Which is why completing each Weave gives an additive score.

Finally, there could be a penalty in leaving Weave missions as there is in Battlegrounds. This would eliminate the so-called “fishing.”

Fatshark did say this though:

The current matchmaking for Weaves is non-existent. You have a gazillion maps across 5 different difficulties with only 3k total players at any given time.

I think it’s a great time for Fatshark to revisit Weaves before it loses complete support or Weaves would be even more dead than it is now.

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