The amout of rage quiters is insane on auric missions

i’ve seen that too, and imo it’s another aspect of the lack of coordination in pubs. these medicae are at the opposite end of where you continue (gate on baross and elevator on commsplex), so people leave them for later, and then either forget about them, or no longer try to recharge when the other players go for the exit.

incidentally, i played these 2 maps yesterday, and it was exactly like this. i use to watch the number of charges left, and ping the medicae until everyone gets healed. but people just don’t notice or don’t care. events where players are forced to do something together are a filter for teams.

now how to coordinate (without voice, which most use for trolling anyway): people should open their eyes and look for pings. enemy! med station! go there! i use to point my flashlight at things when i carry one. it still doesn’t always help. many players are either too busy with their own actions to take external input, or unwilling, because “don’t you tell me what to do”, even if it’s for the benefit of all.