I’m absolutely hanging for them to just go all “You guys want hard? Here’s Hi Int + STG + ER for your T5 map, and I’m going to make a collage of the posts complaining that it’s too hard and sticky it to the forums”.
It’s painful that Fatshark point blank refused to add another damnation slot FOR 7 MONTHS!!! despite being asked ad nauseum and shown ad nauseum how much people F*CKING HATE double low int.
It took them 6 months to temporarily buff the ogryn shield while they rework it, I really wish they had atleast employed that common sense with the mission board while they rework it at the same time.
I have no clue what they were thinking expecting they could get away with any kind of live service like game when FS is about as responsive to their player base as a brick.
Sigh…
I’m just waiting for Tier 6 at this point, Tier 5 is a mess.
so what? modifiers are applied randomly, you just didn’t get what you want. try changing your loadout to something less busted and see if relying on your actual skills makes it fun.
No one wants to email sven to open the JSON files to edit the damage numbers. Its too arcane and he’s grumpy. So they just don’t do it. This is my legitimate headcannon explanation why the chain weapons still suck however many months after launch. Imagine if they just stuck an extra 20 damage on each attack for each chain weapon in Patch 7. If that wasn’t enough they just attached another 20 damage in Patch 8. Then another in Patch 9. They’d still have had two patches worth of slight damage value tweaks before Patch 11 to carefully move things into the right TTK zone.