Let’s talk about what suppression is.
For some weapons with a suppression/collateral (Two names for the same mechanic, which is dumb) stat, it makes it to where firing at enemies in the distance makes them cower in fear or run away. You can see this behavior in the meat grinder.
For some weapons like grenadier gauntlets and rumbler (Explosives), it seems that it just staggers, but doesn’t suppress, so it actually knocks them down and buys time for your team like it’s supposed to.
But for weapons that actually ‘suppress’, it just makes them run a meter, then fire like nothing happened.
Suppression on the player is whenever you take damage without any toughness. It interrupts any action you’re doing, sans Ogryn revives. If you have toughness, you don’t get suppressed.
Thing is, on damnation, ranged enemies (Even the most basic ones) take out 100 toughness on a single burst. So that means if you get hit once, you’re out of toughness. Once that happens, you can’t do anything to protect yourself besides hiding behind a wall and letting your team handle the situation or frontlining (IF there are melee guys around, and IF you’re not being staggered by the 3 gunners at sniper range with perfect accuracy).
When you dodge, some bullets ‘miss’ you and don’t do anything. While you’re sliding, ALL bullets miss you and you can avoid damage. Thing is, if you’re at no toughness, you literally can’t dodge ranged attacks anymore. You get hit, held in place, unable to dodge or slide until you stop getting hit. This means you’ll take a torrent of damage before actually being able to do anything about it.
Secondly, the heavy-stubber might have the torrent tag, along with collateral along its weapon modifier, but the base weapon only has stagger effect on hitting foes. Their is no suppression on it, unless you get lucky and pickup a blessing which supplies it.
Nope, heavy stubber is intended for suppression. It has a stat for it (Called collateral for some reason, but if you view it in details it does have suppression on it), and if you fire near a gunner (without hitting it) they WILL cower in fear and run away (Which is what suppression is supposed to be according to the game). Hitting them is stagger, which is determined by stopping power (Not suppression).
You can see this by getting a weapon with a suppression blessing on it and killing enemies to trigger it vs. just firing generally around the enemy. It does the same exact thing.
But, this is awful for the reasons above, as well as you anyway can’t fire or reload your ranged weapon if you’re currently being attacked without toughness.