TL;DR I don’t think nerfs are in order, I think everyone should be brought up to ogryn and Arbites. The average player even in Havoc 20, is worse than you think. I think either modded realm needs to be added for modded difficulty, or there needs to be a separate balancing to Havoc. Or both!
Now for a longer thought:
Since the release of the Arbites, there’s been a lot of concern coming from the elite players of Darktide about the way difficulty is handled. Between the three weapon outliers (dueling sword, plasma gun, rumbler) and the arbites rolling through things seemingly unharmed, the game’s difficulty has come into question.
As someone with an embarrassing amount of time in both Vermintide 2 and Darktide, done high difficulty true solos in both games, and has cleared Cata 3 DWONS with friends, I would not call myself a slouch in these games. Not that my opinion is more valuable, but all that to say that I understand both sides of the argument when it comes to difficulty in Darktide.
My short answer here is: I don’t think there should be any sort of nerfing going on in base gamemodes. The point of the game is to have fun, people have fun winning, both elite and casual players. Casual players need more tools to win and that’s okay, do not take their tools away.
Long answer is: there are a lot of things that need to be reworked and/or buffed in the games current state. Veteran and Zealot are popular examples at the moment. The game is unhealthy balancing wise BECAUSE of how bad half of the talents are in the human characters skill trees. Not because things are OP. Sure there are outliers that could be reigned in, but both Tide games have suffered from bad balance passes before and I don’t have faith that any nerfs or reworks would be done in an interesting or fair way. Sorry Fatshark, but its true, you guys have screwed the pooch before, and talks of nerfs are not well received considering the balance of everything else in the game currently.
My proposed solution to all the arguments shared: add modded realm to this game and get Cata DWONS up and running for the elite players, and get Chaos Wastes in here already, and rework the skill trees so they’re as useful as Arbites’ tree. IMO Arbites is fun because all possible builds on them are strong, that’s how it SHOULD be. We do not need another Vermintide 2 situation where there are definite BIS talents to pick. The elite crowd of Darktide have nothing to bang their head against, so give them something as hard as Cata DWONS. Give us modded realm, and let us do our own thing. Stop focusing on Weaves 2.0 as a solution to the elite player issue, and just let them “create” their own difficulty. Elite players will ALWAYS surpass what YOU create for them. And sure there is some fun in that, but if you shift your whole attention to satisfying them the rest of the players get shafted. Leave the stagger cheese to the casuals, they love it. Don’t ruin the fun for everyone.
A much simpler solution to this would also be to have a different game balance for Havoc. Just nerf dueling sword and plasma there. Remove stagger effects as a modifier. Remove yellow toughness as a modifier. Seriously, leave it to that crowd to have those balancing changes. It alienates people if you make sweeping changes that satisfy a single party. This is a video-game, everyone can have their cake and eat it too.
Most of my friends that dont do Cata DWONS runs, or play high Havoc can’t even clear a regular Auric mission. Damnation too. Heresy even. Your average videogame enjoyer plays Mobas, Fifa, Call of Duty, and Fortnite. Seriously go check their average player counts. We have like a 5,000 player avg on steam worldwide. Not everyone is a “real” gamer.