Specials can come out of spawn doors directly on top of players. Just tonight I had a pox burst come out of a door in melee range of myself and a teammate and immediately explode, and a trapper pop out of a door at close range and immediately net a player. This is frustrating in the extreme as there is practically no count-play.
It’s challenging enough when normal units come through doors right next to players, but when disabling specials do this it’s straight up unfair. A big part of Vermintide’s strategy was picking up on special unit sound cues and preparing for their attack. While Darktide specials also have distinct sound cues, they are pointless if the specials can essentially teleport right to the party.
I don’t think it’s unreasonable to require that the AI director spawn specials at a minimum safe distance from all players