Issue Type (Required):
Levels
Issue Description (Required):
In the Mission “Tower of Treachery” there are issues with how specials are acting/spawning during the main course of the map (end event is fine). This causes the map to have a much lower appearance rate for specials to the point of it being consistently 50% less specials than regular cata maps.
The main cuplrit ive observed are Blight Stormers blocking other specials from spawning and having insufficient locations to cast from for large portions of the map.
Specifically, if Blight Stormers spawn between the first and 2nd large open room they will not appear for the entire portion of the map in between those 2 rooms and possibly block other specials from spawning in larger numbers.
Ive observed similair issues in “mission of mercy” but cant quite pinpoint it as well.
Hunger in the Dark is an example of a cramped map with lots of small corridors that doesnt seem to have this issue so thats where id start looking for solutions.