Count me as one of the people to solo speedrun Havoc 40. Took me all of 3 tries.
How many tries to roll Archivum as your 40 though? :^)
True solo mod. I can literally pick the map. I show all the settings and build at the end of the video.
That makes my joke bad
on a serious note though I agree with what Dorn said, filling up the spawncap then kiting around the same enemies through the entire map with stealth is not really a solo in the same way actually fighting your way through is. It doesn’t matter who counts what as what, but those two things are clearly very different.
I wonder if/when this will get fixed, it sucks the fun out of a run when it accidentally happens.
It isn’t much different using FotF, it may even be theoretically faster on this map.
Longer runs are basically just the same premise extended. Every high difficulty solo I’ve ever seen is a kite-fest. Kiting isn’t exclusive to Darktide, but it’s excessively potent in it.
Now, because this run is so short, there are fewer opportunities to get dogged, netted, or shot to ribbons, but I’ve never seen a solo that plays like a skilled but uncoordinated pub game. That is to say in-the-thick-of-it fighting with minimal abuse of kiting and out-maneuving.
Yes, they turn around and slash at the horde, but it’s a very clear and obvious cycle the resolves around kiting. You can’t unsee it.
While I doubt that, the crux of the problem is that you didn’t actually fight any enemies. You had 18 kills. It’s not a solo in the same way someone who isn’t kiting through the map is soloing it.
It’s like the difference between someone speedrunning pokemon by skipping all the fights while having one pokemon, and someone beating every trainer with one pokemon. Yes, they both “beat it with one pokemon” but it’s pretty clear to anyone who isn’t coping what the difference here is. In the same way I’m not saying you didn’t solo, but saying that running through the level and not fighting anything is comparable to actually clearing the level is also not correct.
I can use the flamer, occasionally turn around, and get a few hundred kills. There are YouTube videos like this up already. They are not materially different from my run.
The longer you kite an area and turn around to kill stuff, the more kills you’ll get and the longer the run will be. But it is the same basic premise.
The game literally stops spawning enemies ahead of you at a certain point though. Overreduction doesn’t really change the reality of what I’m saying. Your entire staircase segments, usualyl full of gunners, are literally empty. It literally breaks the spawns dude lol. You can’t actually be saying that running through that empty segment is the same as dealing with 500 H40 gunners.
It basically is because none of the solos fight those the way people do in pubs. It’s just a matter of getting the gunners in the kite loop and then killing them in that kited group. In the cases they won’t kite, they’re killed safely from afar when the opportunity arises after a full kite cycle or more. Go watch some of the 40-70 minute Havoc 40 solos. You’ll see what I’m talking about.
Again, they’re harder because there are more opportunities to get destroyed, but really, truly, it’s the same principle. This run just takes it to an absurd extreme.
I’ll accept any of this as anything but wild cope if you show me yourself clearing those h40 gunner segments by “kite looping them” through those literal 2 person width staircase loops with no cover or ledges, which for the record you claim is the exact same thing as running through them empty. (Just to be clear I refer to the segments starting at 3:20 in your video which are brutal to fight solo since there actually aren’t any kite loops)
You literally did not even do this once btw. You keep saying “it’s the same principle” but your spawns literally broke after you stealth past the first segment. You didn’t even do that principle once. That’s why actually clearing solos are impressive, they actually execute these principles more than once (as opposed to not even once)
they can’t fix it, realistically.
It’s not the exact same thing as running through them empty, but it is just luring and picking stuff off until you get to the next kite-able area.
See this run:
It’s luring, picking off, and kiting. Thick-of-it fighting is avoided whenever possible.
I’d go as far as to say it’s absolutely nothing like it, hence everyone sensible making the distinction
The area that’s the same basic premise is the last one. The only difference between doing the objective there and killing the enemies is turning around and killing the enemies. There are runs that take the flamer and do it needlessly to get a few hundred kills.
If you can’t see the patterns on how kiting works in the game, you’re either being deliberately obtuse or, I don’t know, you’re slow.
Solo play on high difficulty is nothing like normal play, and there are patterns that everyone who does it abuse.
Yes, we have already established that the difference between speedrunning through empty levels and actually fighting the enemies is that you have to fight the enemies. That is the point.
You’re trying to present it like all the player in the vid of actually clearing it is doing is kiting to spawncap, then flaming it, but he’s literally non stop melee fighting off 20+ elites at once while specials, hordes and bosses spawn in. I have no idea if you’re a good player and recognize that this isn’t easy, but I think you trying to pass off running through an empty map for 3 minutes as “the same thing” gives me an idea.
Turning around and holding down the flamer/bolter is not hard. Even turning around to melee while you continue to kite is still 90% kiting.
I’ll take it from the guy who hasn’t done it lol
I’ve effectively soloed Auric Maelstrom with like 75% downtime from pubbies, my guy. I’ve played a total of something like 12 matches of Havoc total since it launched. The only server Havoc 40 I’ve ever done, I had to clutch (it was a relatively short portion though).
Stop pretending Darktide is eSports level gaming skill. It’s not. I get some more free time, I’ll do a longer solo.
Wow, so you played an average auric maelstrom mission
I got over a hundred, dorn probably does too, many others here probably do too.
Which I just checked out and you revived 3 allies that died during the smelter lift event, in the same event, meaning you can literally just kite circles there. That’s not bad, but it’s incomparable to actually full clearing a H40 solo, and the fact that you try to pass this off as remotely similar is one of the most dunning kruger things I’ve ever read.
Again, I really implore you to actually try fighting enemies in your next H40, you’ll see how wrong you are. For the record, I’m not saying Darktide is esports either, but you don’t have to worry about that bar if the actually-clearing-H40-solo bar has you locked out.