So are we going to talk about how busted revolver is or are we hoping nobody notices?

It always was there.

From planet where people can read, unlike you, it seems.

3 Likes

bs it always did since launch

i’m glad they buffed autoguns don’t get me wrong, but they could never pack these 2 babies

It wasn’t, but it was added very early.

3 Likes

No, it didnt. They added the plasma rifle punch through terrain after launch.

I have both weapons, I can promise you, the shredder has nowhere near the throughput of the column V.

vs

I’m not sure where you’re getting your information, but its way off man. Have you even playtested any of the stuff you’re spewing? Saying bolter is

Bolter kinda sucks right now man. Hate to break to you.

Perhaps, but even so, it was a pure gimmick just cause it’s plasmagun.

1 Like

i played the damn thing, its as strong as a bolter

you clearly don’t know what you are talking about

Come play with me right now. We can do a vet head to head. You bring bolter or shredder. I’ll bring the column V.

1 Like

ok, add me on steam, its very easy, just Antilus

1 Like

Eh, you can call it a gimmick sure. It did nothing to make Plasma a viable pick. What did was the change for it to disregard limbs and do full body damage wherever you hit. Still, I consider wall penetration one of the cornerstones making Plasmagun fun and unique.

2 Likes

Yeap, i just mean it’s a stright up concept of plasma/melta from the lore, not like Fatshark invented it in attempt to make plasmagun a god-tier weapon back then.

2 Likes

:hammer:

1 Like

Post scoreboard! Forumwars are my third favorite hobby.

4 Likes

No idea what this mean

1 Like

“nailed it so hard its like you hit it with a hammer” is kinda how i use it. I dunno. I made it up but I just keep using it anyway. Has good impact.

3 Likes

Fight (for the Emperor), fight (for the Emperor)!

Get out of here with your puns!

3 Likes

Can you prove it?
Pay attention to your phrase… worst damage:ammo economy in game
so, even worst than an autopistol I suppose…

I did not made math, but revolver has been the worst for a long long time.

Bolter has more ammos and does high damages… not sure if it would be worst than revolver or better, but I guess they would be close.
Also, when you need 250 to kill a mob, the fact the bolter does 860 and the revolver 913, does not mean that the revolver kill better this mob.
At the end of the day, the important part is what will be the purpose of this weapon in your current build. And Bolter, as revolver, can find a place in a build. But for different reasons and purposes.

No…
If you nerf hand canon, this blessing becomes useless.
Better nerfing surgical strike that proc too fast. And this for all weapons. Yes cause this blessing procs really too fast. Remember than hand canon triggers with a critic.
Hand canon is not the problem, however, surgical strike can be the problem. I really think you can get a 100% bonus too fast.

And stop with the lore… as someone said, in an RPG you have other considerations. We are here in a video game.
I really don’t want to see again an armada of bolter players that annihilate everything in front of them, even if you can do it.
Fact is, revolver is great in its niche. The bolter can do the same as revolver, with just using shot by shot instead of auto. But, it is less efficient and you will move slower… but you have more ammos and you can empty 15 rounds in few seconds.
With revolver, you cannot wipe a room. But you can headshot 5 enemies, you can kill the specialist that is trying to trap teammates, etc. This is a great anti elite/special. But if you encounter a patrol of crushers, better to have a boltgun.

Not sure of how to class weapons.
I would say that they are now in a good position. Infantry gun have always been precise, but they lacked ammo and power. Now they are really fine.
However, I noticed really less braced autoguns. Sure they are not precise, but still strong. I need to test them to see if they are now a little weak or not (was busy at taking pleasure with: first Revolver. Until Now Infantry autogun. Now will take pleasure with flamer and surely infantry autogun on my vet)

The autopistol we have is the light pattern version.
FS has two other models ready… and stronger.

I agree on this…
I even think that the 2 other infantry autogun (graia and agri) need some love.

Nuking hand cannon would make non god roll revolvers useless though? We’re all here drowning in 500+ score stuff, but we’re in the minority there. It would also f@ck up a bunch of non-carapace breakpoints on non-minmaxed builds.

If you really must, just hit it’s anti carapace stats with the hammer instead, either by a flat amount, or its ranged scaling. Leave it as special deleter. Like I’ve already said, it otherwise doesn’t need a nerf. It being able to kill carapace isn’t as impactful as a lot of people in here are pretending it is. In situations where you need to nuke crushers 5 rounds will never be enough anyways, and this is assuming you’re running a min-maxed set up, and are actually are in the upper range of skilled players (the minority) in order to make the most out of it. If the concern is it outperforming the bolter, just buff the bolter ffs.

Low ammo, slow reloading, small magazine, high damage ranged weapon is good at targeting single high priority targets and removing them.

1 Like

This is a good definition of the revolver… I would add however “excellent mobility, has a recoil, slow rate fire”
Except that reload can be pretty fast when using it on a veteran and playing according to the talents needed for this.

And Bolter would be:
Average ammo reserve, very slow reloading, average magazine, high damage ranged weapon, good at sniping, can auto fire, bad mobility, has a big recoil, high rate fire

Plasma pistol and bolt pistol.
Not stub revolver.
Stub revolver can kill specialist and maniacs but should struggle on carapace and unyielding.

No it wouldn’t. I have good revolvers with surgical. Rending is just the problem in this game. It eliminates the whole “armor matters” dynamic.

4 Likes