So apparently the early makings of a prestige system are already in the game

…or rather it would be astonishingly easy to implement with the existing penance system and the existing XP that is calculated.
The game already stores how much XP you got beyond the level 30 threshhold and the mod author of the following mod used a baseline calculation to calculate how many Prestige Ups and extra levels that would be.

Pretty curious.
Would be great if eventually that was also turned into something down the line.
This thread was previously made others as suggestion, I just found the mod and figured I’d add to the discussion, since this proves that it’s sort of doable and can be tied to other ingame systems.

FS could make a chain of class penances that reward insignias to represent the gameplay progression of a player with each class.

For example, the good old bronze, silver, gold, platinum, diamond system.
It only should start counting after reaching lvl 30.

  • Bronze: complete < number > diff 3+ missions (bonus progress for diff 4 and 5)
  • Silver: complete < number > diff 4+ missions after reaching Bronze (bonus progress for diff 5)
  • Gold: complete < number > diff 5+ missions after reaching Silver
  • Platinum: complete < number > diff 5+ missions after reaching Gold
  • Diamond: complete < number > diff 5+high int+stg missions and reach platinum

Currently, we have a penance that tracks how many missions you have successfully cleared on each class, but this penance does not care about mission difficulty.
There is also no reward past the 50 mission mark.


Then we have this one, which does not go up to Damnation, and rewards you the portrait frame on the first threshold (which is diff 1 or 2).


We also have these class penances in the “redacted” section, which go up to damnation but reward a piece of clothing that is visually from a lower tier than the clothes from the redacted heresy penances.


I think this is the only damnation penance that has a “top tier cosmetic reward”.


So what i am trying to say is, it would be nice to have a few additional “endgame” penances (the ones i suggested at the top).

Making a few sick insignias for each rank for each class, should not take a lot of time.
Could even be the same insignia for each class (just make them only show up on the classes that have unlocked them, like clothes).

Considering that we already have penances that track the number of missions cleared on specific difficulties for each class, making the penances themselves, should be very easy to do.

The “true level” mod shows that all time xp gains apparently are tracked, so i guess it is reasonable to assume that the successfully cleared missions also get tracked past what our currently existent penances count. If that is the case, these new penances could reflect the progress that has already been made.

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Be careful with your expectations. There is a huge number of things in the game files. Doesn’t necessarily mean we’ll get them, and if we do, who knows when it will be?

@Flawless - It is a massive shame to have things like insignias and backpacks in the game only for them to be so neglected. Plenty of portraits and hats, but almost no insignias.

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Something extra, alongside more free content would always be appreciated.

My only problem with this is that it doesn’t really show veterancy or playtime duper accurately, because wouldn’t xp curios still apply to it? It would give them an actual use, but it might make the higher ranks less “prestigious.”

This was done on day 1 in Vermintide 2 as well, and nothing ever came out of it.

As far as i’m concerned it’s just a fun roundabout way to track how much time you’ve spent on a particular character.

Much as I’d like a prestige reward every so often, it is just there in the system, yeah.

It’s not very informative for a lot of reasons, but its most telling mark is how long a particular character has been played. I’d suspect many people are around level 300-400 on multiple operatives if they have been playing since release and mainly only T4-5, and probably much higher if they only play a single operative.

Some may use the mod for toxic reasons, most will not. I can say for sure that, with my friend playing around with it for a few missions, the differences in prestige levels often do not reflect player skill at all.

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Maximum the game tracks seems to be 255. Just like in VT2. Or maybe not and I just happen to see the number a lot lately.

255? I don’t think that’s true.
Someone just asked me how the hell I’m 617 last weekend and was mumbling something about “true level”. Guy could have had this mod instaled or was pulling my leg. One or other.
Anyway: I’ve replied with simple: “+++ Redacted +++”.

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Alright, I stand corrected. :slight_smile:

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