Skin situation; Make all skins buyable with coins AND cash (win win...)

This is my biggest grief with the game atm, that you add pay cash only skins.

Many people defend this by saying no one force you to buy the skins, its more if you want to support the devs. And there is some logic to this argument.

But i would argue that most old players who play a lot have lots of coins now and nothing to buy. And then comes new skins, something most of us have been waiting for ages, but they are ofc only sold for cash.

I have 10 000 coins and nothing to buy and i have all red skins. Then you add more skins but i cant get em if i don’t pay ridiculous amounts of money. (This is not CS:GO :smiley: )

I’m sure there are many who agree with my thoughts and also some on the other side.

So SOLUTIOIN; (make everyone happy);

MAKE ALL SKINA AVAIBLE TO PURCHASE WITH COINS AND CASH, simple.

Make the price ~1k -2k per skin so there will require lots of grind to get all the new skins, it would almost be impossible to get all if more are added each month.

And the same time take whatever cash price you want 10e, 100e, w/e, and sell it to those who want to support or don’t like to grind for things.

WIN / WIN…

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Win-win, but not for the devs. The biggest update the game has ever gotten just dropped for free, they need to make their money back somehow.

There’ll probably be other skins added to the Emporium that you can spend your coins on. You can just wait for those.

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I do agree that Silver needs some more ways to be spent on, but as for premium skins I think the efforts devs have put in them should be repaid with currency especially now that they have updated CW for free.

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Kinda old but I guess the stance stays true today as well:

Fatshark purposefully separated Shilling items from cash items. This is supported by the community as well. For different reasonings and an old poll you can read the actual topic:

I thought there was also a quote somewhere outright stating that premium items will not be sold for Shillings ever. But I can’t find such one.

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Ok nice info, but its still the wrong decision imo.

They add way to much Cash skins compared to the “coin” skins. And they also look better… Most coin skins are re-colours… Its like 10 (none-recolour) skins added in over 3 years :slight_smile:

I think most people thought they would add a few perimum skins and add lots of other skins along the way, thats not how it turned out… Now they just push the premium crap when they know people will pay joke amounts for them.

One of the things that have kept me playing the game is to get all the skins and achievements etc.

If you add all the premium skins together they cost around 90€. 4 times the base game, sure maybe the base game was priced a bit low, but even twice the cost of the base game for some skins, that’s just ridiculous. 0.5€ per hat and maybe 1-1.5€ per char skin is the most I would pay.

To be fair they have added a fair amount of other things across those 3 years, and the CW update is massive ontop of being free. And it doesnt include a massive pain in the ass like the beastmen.

So while it is unfortunate that shillings lack a use for veterans i´ll still happily take content over cosmetics.

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They added what, 3 maps (remakes of old maps) and CW for free? The rest they added they charged for…

So CW and 3 maps is worth 90€ (what the skins cost)? No way, CW might be worth 8-10e and 3 maps like 3-5€, so tops 15€. Soon one skin will cost 15€ :slight_smile:

For 90€ you get all new careers (with skins)40€ + 17€ WoM +8€ Bogenhafen +8€ BtU. +5€ FR = 78€, compared to a few skins.

And compare this to the base game that cost like 25€… They did BIG profits from those sales already.

Then I’m for no free content, and all skins coin based, easy.

How do you even come up with these conclusions. CW is free and in my opinion offers quite a lot of enjoyable and original content, but that’s beside the point. If you like the game to the extent that you want to support it and if you have a few bucks around to spare, you can buy a weapon-pack with a few cool toys or a fancy wardrobe for a career that you enjoy playing. The game itself runs just as well without those additions and nobody really cares if you have them or not, so I really don’t get the point of you complaining. Outside of maybe wanting everything to be free, which is simply not how reality works.

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You have it the wrong way though. CW and Drachenfels are worth what you want to pay for them. You do not NEED these skins. They don’t add any content. Most people prefer having the actual playable content for free while they can chose what to pay for the optional cosmetic stuff.

Sure, there are some people who want to have all skins. But this is simply tough luck. If the skins are to expensive, don’t buy them. It is as simple as that. And meanwhile the rest of us can enjoy that we get great content for free.

The calculation doesn’t make much sense in that regard. You can’t compare the prices of content and non-content DLCs because you don’t lose any gameplay experience when you don’t buy them.

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Remaking maps isnt as easy as slapping them through some program called “fancier paint-job”, it all takes work and effort, especially when they code and change things around. Charging money for it is basically mandatory to keep things going.

As for the skins cost and whatnot? Every single skin is a piece of work made by multiple people. People who are paid and whose salaries are paid for by the products they produce. And yet you want em for free?

Skin sold for 10£ made by one or several artists working for months and all of them likely have about 2500£ monthly salaries if not as much as 3000£ or more and you´re complaining xd

They´d have to sell 250 units to pay one fairly cheap dude for a month and last i checked vt2 had less than 5000 players active at the same time on average which says a lot for the total population who might buy stuff.

This not how that works.

Game has been running for years, any profit they made from the game has likely already been spent into keeping the studio going(salaries,taxes etc), game maintenance and the production of darktide.

All the things they sold afterwards? Additional fundraising which also likely has been spent or invested.

As for the big 90£ bundle, it´s a bundle, it´s there to tempt people into buying it so of bleeding course it has some value. People arent stupid and wont buy something that is hardly worth anything.

You seem to have these strange ideas that a studio doesnt cost money to run, that production is free and that a game sold for 50ÂŁ = 50ÂŁ profit.

Go get a reality check because that aint it.

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With your logic the base game that contained so much content would have cost 5000$ per sold copy :slight_smile: And obviously it did not.

Why would the price of creating assets increase 1000s% after release? When they have a lot of the groundwork done, it should be the other way around…

They are milking this game hard and then comes the ****** and defend em, its hilarious.

ALL the skins are worth like a few dollar COMBINED, not 90€ lol , get a clue.

I don’t buy em, but the people who do are making em push it more and more. Soon one weapon will cost 100$ and you will sit there and say BUT HEY THEY GAVE 3 MAPS FOR FREE!

If you want to have a more sinister look at it, they created no new units/enemies for CW (that’s what really require work), like everyone expected, so they kind of HAD to give it for free… or no one would buy it :smiley: Combine this with the DLC in DLC, no dedicated servers, WoM fail etc, there was a lot of people who where fed-up with Fatsharks way of handling things. One more fail and they would loose a big portion of the fans, and have lost many already im sure. So one more fail with no new units and a high price would be de last straw for many, so they had to do something “good” for the community to have any players left.

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IMO the price for premium collections is waaaay too high. I would love to buy few of them - especially the Shade one. But do I want to pay the same price for ONE SKIN as I paid for DLC ? Heck no. Shade skin price is the same as Back to Uberseik or Shadows over Bogenhafen DLC. That shouldnt even be a thing. Price is waay to high. If someone wants to buy them all, all cosmetics for all careers the overall price would be huge. I understand that devs need to make money somehow, but cmon. Community have been asking for cosmetics since day 1. And when we finally get them the price tag they came with is … I’m unlucky with getting cosmetics from chests myself and I dont get many shillings so I dont really want to get new premium cosmetics with shilling price but also I dont want to pay ridiculous prices for them.

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Don’t look at it as paying for the Shade skin, but paying for Chaos Wastes and getting a Shade skin along with it.

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That’s the weirdest mentality. But I guess people will find any argument to justify the ridiculous prices. So what happens if I want to buy IB and Shade skin ? I should look at this as buying the same DLC twice ?

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IMO the prices aren’t ridiculous. They’re cheaper than a lot of cosmetic DLC I’ve come across. Why do you think they are?

I don’t think the mentality is weird either. The way I see it, they have to cast a wide net, so to say. If someone is only interested in a skin for just the character they play the most, then they need to make a profit off of that one purchase. I don’t think it’s reasonable to expect everyone who ends up buying cosmetics to buy multiple skins just so it’s a worthwhile endeavor on Fatshark’s part.

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Of course it would not, the idea is that they make as much as possible for as low as cost as possible before selling it for a price that´ll have the best sales volume and price balance to earn back their costs and some more.

What i was saying is that there is a limit to this “some more” however, and given that they are evidently making a new game we can guess where a large part of the excess funds went.

They basically have to “repaint” everything even if they dont have to design it all from scratch, half the work saved is still a ton of work in this case. ¨

Every single one of the new skins is the product of at least one if not several artists working for at least a month each if being realistic and comparing it to other games where the main revenue is exactly skins and the like.

One artists is paid 2500 to 3000£ a month-…so explain to me how in the world you´d justify the skins being worth nothing after a guy like this makes them? The only asset they get to work with from the start is the character model that acts like the frame of their work.

They just sold 5 weapons for 5ÂŁ and here you are with hyperbole, reality check.

LOL. Making new enemies isnt even half the work as making a functional map, you can just repaint a rotblood marauder and make him run faster&hit harder&stagger resistant and be a bit less tanky and you got a Khorne fighter.

I´d give it a week before the novelty of such a product to wear out and become stale as we run the same old maps over and over.

Of course they would be, the two things fatshark suck badly at is fixing bugs(and keeping them from coming back) and balancing things in a timely manner. For some people either of those would be a huge deal breaker, let alone both.

People are entitled as sh´t, they were calling the price for the SoB DLC “way too high” when it was set at like 8£…8£? That´s like one cheap pizza for crying out loud! For something that was made with months of work?

Any single one of the dudes working on those projects have salaries counting in thousands of dollars and people are like “why are the products not free? Or at worst why dont they cost 1£ each?”

Rofl.

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they are evidently making a new game we can guess where a large part of the excess funds went.

So you acknowledge that they made “excess funds” on the initial sales. And they put this into dev of a new game, that will cost money.

One could argue that they could take some of those funds and add some skins to the game as a good will for the people who bought the game… They don’t have to do this, but they could if they wanted to.

They basically have to “repaint” everything even if they don’t have to design it all from scratch, half the work saved is still a ton of work in this case. ¨

I guess you think it takes months to re-colour a skin also? I takes like 5 min.

Every single one of the new skins is the product of at least one if not several artists working for at least a month each if being realistic and comparing it to other games where the main revenue is exactly skins and the like.

One artists is paid 2500 to 3000£ a month-…so explain to me how in the world you´d justify the skins being worth nothing after a guy like this makes them? The only asset they get to work with from the start is the character model that acts like the frame of their work.

3000€ vs 10€ skin, they only need to sell 300 skins to make a profit, I guess they are aiming at
selling maybe 5000-10 000? or more?

LOL. Making new enemies isnt even half the work as making a functional map, you can just repaint a rotblood marauder and make him run faster&hit harder&stagger resistant and be a bit less tanky and you got a Khorne fighter.

I´d give it a week before the novelty of such a product to wear out and become stale as we run the same old maps over and over.

Lol you are just to *******. They need to make animations, skins, balance omg you really don’t seem to know anything about game design. Making maps is much easier…

People are entitled as sh´t, they were calling the price for the SoB DLC “way too high” when it was set at like 8£…8£? That´s like one cheap pizza for crying out loud! For something that was made with months of work?

Yes so if people complain about 8€, lets increase the price for skins to more than 8€, nice solution :slight_smile:

All you “its the price of a pizza” noobs, well guess what the skins now cost 90€, that’s a lot of pizzas. I can afford to buy them, i have lots of money, that’s not the point. Its the principle that’s important here. If all games start doing this it will cost a fortune to have all DLC:s etc for games, and that’s not a path i want gaming to go, but its already doing that because people like you are dumb enough to justify their actions…

And CW for free, maybe i don’t want to play CW but i want the skins… Then the free CW is worth 0 to me but the skins cost a fortune. Then its better to have a price for CW and much much lower prices/free skins, then everyone get what they want.

You don’t need all the skins…

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Imagine working a full-time job, where it is optional for your employer to pay you.

Chaos Wastes was free and therefore the money needs to come from somewhere to pay the people that made the new game mode (and skins)

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Ah yes the old “Fatshark are my personal slaves to create fun things for me to do in my free time, paying wages? Money for future Titles/Supporting existing Titles? PREPOSTEROUS!”

Dafuq is wrong with people lately? Pay for Premium Skins with Shillings? Are you out of your mind? Your hours played do not convert into money for Fatshark since they don´t run a monthly subscription model.
Most people get a great value out of Vermintide 2 even if they buy everything the Game has to offer.
Just do the Math and see how many Euros you spent on the game per hours played.
Oh and pls come to me like “I BOUGHT EVERYTHING AND ONLY PLAYED 20 HOURS” yeah well that is just dumb.

Fatshark has a great Model, where you get Gameplay (ok WoM was kinda iffy that way) for a very cheap price or for free (see CW) and if you want something extra like FashionTide you pay some Euros.
Sure Skins could be better (new Premium Skins did not convice me apart from Ironbreaker and Shade), especially the Weapon-Skins (really FS no glowshield for Spear/Shield Kruber-combo?), but in the end it is alright.

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