Silent Crushers

Issue Type (Required):

Audio

Issue Description (Required):

In regular multiplayer games, crushers will sometimes not make any noises such as footsteps, metal armor clanking or even an overhead audio cue.

Steps to Reproduce (Required):

  • Play regular games (in multiplayer)
  • While other audio effects are playing, a crusher approaches

Reproduction Rate (Required):

Common (<50%)


console-2025-03-30-12.56.26-2d306e5e-3e21-4571-9331-1457cb7a30c7.log (1.3 MB)

4 Likes

They really should have a voice line like Chaos Warriors in V2.

Also it would be nice if their footsteps actually made sound, much of the time they dont :frowning:

Sometimes?

1 Like

So, the way the audio works in this game is that the audio system can only play a limited number of sounds at once (around 40, iirc). These sounds go into a buffer to be played by the CPU. Each sound is assigned a priority so that if the buffer is full, a higher priority sound will kick a lower one out of the buffer so the player will hear it. So the game will “clip” lower priority sounds in favor of higher ones. Dogs and trappers have high priority, so you will almost always hear those. It seems that the overhead attack cues for Crushers and Maulers have their priority set too low, such that sometimes the audio will not play.

This could be easily fixed by increasing the priority of those sound events.

2 Likes