Scythe is a melee weapon: “The scythe is a heavy weapon that moves slower than most but isn’t poorly paced. It feels like it’s got a good weight to it and will definitely help you clear out swathes of enemies at close range.”
New staff: “The staff as well shoots blue flames that can deal good damage at a distance. Its projectiles also chain to different enemies, again indicating this class is going to be good at controlling groups of larger, weaker enemies.”
Ability: “Sienna’s career skill in this subclass is to summon an army of six skeletons, which each have their own names and can be commanded using a skull that sits in your 4th inventory slot. If you don’t give them a command, they’ll still attack enemies nearby, and can act as a great way to soak up damage while dishing out some of their own. They’re not strong fighters, and will take a couple of hits to bring down a basic rat even on Recruit difficulty, but I think the main use of these skeletons comes in them acting as a damage sponge, rather than as damage dealers.”
I hope that Sienna’s careers can manipulate her skeletons to have specialties, like more but weaker skeletons, shielded skellies that pushes a lot, or a single Uber skeleton.
PLEASE let us name our skeleton brothers!
I’m already thinking all kinds of skeleton appropriate names…
Napoleon Bone-Apart, Bones McCoy, Bone of Arc, Nicholas Ribcage, Yorick, James Earl Bones, Dana Skully, Chris Spine, Lumbar Heard, Ulna Thurman…the possibilities are endless!!
Can anyone think of any other skeleton appropriate names?
Would it be possible to patch Karak Azgaraz further with the release?
For example, the new mission stats interface makes it pretty obvious there’s problems with the art spawns.
Bah, The whole thing feels like some kind of bad fanfic.
I’ll wait and see, but @TmanDW sums it up for me. I like these five people and their janky grey-area ethics and backstories with each having their own redemption-arc career. IF I’m understanding and considerate I’m hoping that there are 3 maps/missions where the rest of the UB5 go hell-for-leather into battle to save their friend from the Necromancy, with a ritual at the end that Banishes the spirit of Sofia forever, saving Sienna from this Necro-Nonsense because I am very fond of her.
And there’s the crux of it for me. I have been playing alongside these character for 8 years and have built up a huge amount of good feeling for them. I know things end badly but at least let them go down fighting together as loyal and trusted friends and warriors fighting for order.
everyone complaining about this has zero concept of fun, hope sienna enjoys her new career with the same level of glee and abandon as she does all the others
to anyone opposing this, i’m sorry you’re a lost cause