i do, every time i set my mind toward a goal.
small example, in my pvp days i literally had to increase my kd linearly.
3,5 yesterday as personal best had to be standard of today with tendency toward 4+.
after reaching a certain number i wouldnt quit unless i broke that plateau.
if it meant another hour and 3 cans of whatever, so be it.
but after a certain age it just wasnt maintainable anymore, ironically rather due to lack of time and crappy shifts than reflexes getting worse.
but no matter the circumstances, the mindset keeps on.
now i do agree that if you got a fixed premade, on demand, ready when you are that’d be the best experience of all, though i tend to demand of others what i do of myself.
plus, even if i compete with yesterdays self in darktide, eventually i’ll outplay a good percentage of teammates as an inevitable result.
now the “good competition” literally spills over into general competition.
good example cause the best hunter of the pack got the best pieces in order to keep him fit for the next run.
down the line everyone profited from tasty snout.
ogryn dont care, ogryn want rashuns, best ogryn best rashuns, simple as
if it was by default a given 25% contribution among equals it would be a dream.
but as of today its rather a >75% vs 3x"the rest"
like i’m happy seeing people running circles around me (not the dilusional pseudo-performance jumping into chunks of enemies expecting the team to bust them out) and give me material to learn from or inspire.
and there are good players, plenty.
but lets face it, they are the top 1% for a reason, cause 99% you get “the rest” and a good 70% of the kind that should stick to malice for at least 100 lvls