Scripture spawn locations are the same every time a map is loaded, there is no variation anymore. The game will always pick the same three locations.
All maps appear to be affected.
Confirmed this by playing the same missions naturally from mission board, and by using SoloPlay mod. The /solo command should generate an entirely new seed everytime yet scripture locations did not change over 10+ map restarts.
On 1.1.10 the side mission pickups are locked on the same location (scriptures & grimoires have separate locations) which is changed on a weekly cadence. So this is intentional. It was however missed in the patch notes. It should be updated eventually.
Immediate feedback: Let pickups change on a daily basis rather than locking them for a week. Ideally, please do not lock them at all.
I’m giving this feedback as a book guide author (and @Dripping would probably second this as the author of the grim location guide). This change means that the time required to provide information to the community on book locations when a new map drops increases drastically to a point where it’s almost not feasible.
I assume this change is meant to ‘help’ people doing book weeklies which tend to be considered boring/tedious, especially since the amount of spawn locations has increased a lot from VT to DT. Currently, I dare say that location guides are one of the few remedies but this location lock makes making those guides in a timely manner near impossible.
Kuli made some great points. With the new change, it would take a minimum of 4-5 weeks (for grimoires) to fully document locations for new maps, even longer if any locations are repeated due to rng. Not really practical for keeping the book guides up-to-date. A daily cadence would be nice, or no locks at all.