Scoreboard is a great improvement - but please add more

The scoreboard is a great improvement and we finally have some means of telling how we’re performing in a match.

The scoreboard is still missing some pretty useful tools though which all the mods still add anyways. It would be great if it would just:

  • Include metrics for important support stats. Stagger is great, but ally/personal toughness regenerated would be fantastic, as there’s really no way to tell how effective individual +toughness generation nodes are for teamplay.
    • This would also really help the community provide feedback when some nodes overperform or underperform.
  • Include metrics for overkill damage, and ideally even better damage breakdown for damage over time so we can tell without sampling 20 games how much damage effects like poison, bleed, and fire, all of which people typically (with notable exceptions) have found underwhelming.
    • Based on some tinkering a while back with the scoreboard mods, bleed is probably stronger than people have credited, but it’s hard to really tell since it doesn’t rack up kills and won’t show up anywhere on vanilla stats right now.
  • Store the past few games so if you disconnect early or forget to tab into the stats popup you can still see performance stats
  • Allow people an opt-out setting to show personal stats for comparison. It’s great we know our relative %contribution to a game now, but it’s hard to tell still if there’s one person carrying everyone else, including us, and what equipment they’re running/what’s effective on their end.
    • This really would be super useful, but given the strong philosophy FS has on scoreboards, probably the least likely change to make it through.

Appreciate FS took a pass and added the missing scoreboard though - credit where it’s due. Hopefully everyone agrees it’s really not a toxic thing and people opting out if they’re very self-conscious is plenty sufficient.

In either case adding a more detailed post-match scoreboard to reflect supporting stats is both informative, and helps capture support contributions of players that might not get as many kills, which helps significantly against any hypothetical post-match toxicity.

At the very least it should not consider overkill damage. Want to make people feel bad and be toxic? Play Thunderhammer and overcharge kill every single enemy you see and then the other people will think they suck when they only have like 5% damage dealt.

do we care?

I’d love to see my personal damage taken. I don’t need to know how much damage the team took in general (but a % of team damage taken would be nice) but I’d love to know my own performance. Damage taken is like one of the most important stats to know. It’s one of the best metrics for knowing how good you personally did.

oddly enough most of my carries and solo clutches has me taking health damage in spades, since i go full health oggy to be exactly kitted for the situations when stuff goes down and 3 others drop the ball :man_shrugging:

so 1.5k damage taken via 3 health stations but being the single reason the match saw a happy ending is telling me to take less damage ?

i play to win, by all means necessary.
and more often than not it is necessary to keep yourself alive cause others sure won’t do it :index_pointing_up:

It’s a personal preference.
Recalling to my time playing Vermintide 2. The best games I ever had was when I entered the zone and ended a difficult mission with minimal damage taken. You feel unstoppable. So to me personally, less damage taken is what I consider an important statistic to know.
And like I said, I don’t really care to know how much damage my allies took if they can carry their weight.

i’m in between: on one hand, i do everything to win, even take damage if necessary. on the other, i feel good when i’ve taken minimal damage during the game, meaning the suckers just can’t hit me.

Losers were already whining about toxicity they hallucinated the very second the scoreboard went live.
There’s no way fatshark will touch it again. Just download the mod.

I’m certainly going to use the mod in the meantime, but there are constructive ways to improve this that strictly help everyone, including people who see toxicity in the scoreboard.

At the very least, capturing better stats does that.

Fatshark doesnt give a flying F about “helping everyone”
They only care about sales and keeping the reviews within the “mixed to positive” range.
Improving the scoreboard is not going to affect either of those.
Its a miracle they even added the scoreboard in the first place.

people act pissed off because they want to be pissed off when all they should be pissed off is about themselves.

back in the days of quake it was standard communication to mock someone mercilessly cause his k/d was ass and guess what, no one took that trash talk serious all the way.

so when in the past 25 odd years did this desire to improve got lost and was replaced with “i’m offended someone saw my numbers” ?

i always like when games let you see stats ACROSS games. like my average deaths per class, average wins per weapon etc

it’s cool info that is likely being collected by fatshark already anyway, i wanna see my stats

I’d love to know my average accuracy across games based

My friend made this scoreboard mod - Another Scoreboard

He’s really talented maestro modder, together with friends we collabed to get ALL the info you need.

It has everything you need, this is the Ultimate scoreboard.

https://www.nexusmods.com/warhammer40kdarktide/mods/1203