Ripperguns need their magazine capacity doubled

Yes and the trade offs of the Rippergun are many and well understood by everyone. Adding extra magazine capacity won’t give it any leg up other than reloading every 8 seconds instead of every 4-5 seconds.

Btw when was the last time you saw a Rippergun Ogryn? All I see is Stubber and Grenadier Gauntlet. And for good reason, they are fun to play.

Just try "Overwhelming Fire or Blazing Away " Blessing. With this its Day&Night on Stubber.
Even armored ones on Heresy or Ragers. You love it believe me its amzingly good.
If we get Good Crafting etc i wanna go for.
Overwhelming Fire and Charmed Reload. This will be super Good.
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So its pretty much the same Blazing and Overwheling. But when you shoot Eites, Overwheling tends to do much better. dont ask me why it just is, or feels like it for me.

Thanks to your post i found a possible Bug! ^^

Mag Scaling

absurd. If you stay deployed while reloading its faster to reload, fyi.

It takes about 5 shots between 5-20 meters. a clip of 18-21 means about 1/4. Maybe half if you miss half the time.

30 meters is not garbage range, you can do the job of a flamer against a horde +10 meters
If recoil/accuracy is any issue thats a skill issue at this point. Adding more bullet to your mag just means you will run out of ammo faster.

What would you need a single shot for? If we are talking about Heresy+

If you have 120 ammo and you want a 40 clip, (for sake of round numbers) that mean you can only reload 3 times before your empty. Having a 20 clip is more than enough.

I can take out 4 ragers with 1 clip. I think thats pretty worth on heresy+.

Yea I agree since their chest is flak armor it shreds Maulers.

Your arguement is falling apart, increasing the mag size wont increase the capacity. For your words. you would spend all of your ammo in under 30 seconds! Thats absurd. Why do you reload every 5 seconds anyway? I assume at this point you are reloading because of habit instead of your clip being empty. If you are reloading because of habit this is all you need to change to improve, just pick a better time to reload.

Lmao what? Your non-points are all “skill issue, aim better”

Wtf are you even talking about? Are you becoming real life ogryn when playing ogryn to the point you just empty your mag instantly? If you cant manage your ammo reserves thats a you issue irrespective of the mag capacity.

and?

Thanks for your input.

Once again are you incapable of not mag dumping your weapon?

I dont want a bigger pool of ammo, i want a bigger magazine size, your only point thats not a condescending cave dweller “git gut” is that you will for some reason be unable to control your impulses and:

Thank you for your “input”, its garbage but thanks for engaging with the post nonetheless.

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lol, i had to laugh so hard from your comment

Yes it does. Mag capacity is increase means more Bullets per Magazin. I think you ment Ammo Pool maybe?!

Single shot while shooting from hip wouold be neat. You waste too much ammo every time you would just need 1-2 shots, but no time to switch. Single shot but without Firerate Cap on Hipfire is what we need. 3 Round Burst is a waste except they are super Close range. Yes i do tend to use it but mostly like i said on Maulers and Ragers when they re super close. How many times did you fire from the hip with totall Overkill to waste 2 Bullets. Bullets are really scarce on Rippergun. You burn through them extremely fast. Ammo Pool and Mag increase would be needed. If you play heresy or Damnation you will feel it!
As of now, since the Melee on Rippergun is a bit “Lackluster” to say it nicely, more Ammo is needed. The melee stab is notthe best. It has low damage and is too slow with follow ups. You cant even kill a Infested with one hit. You see how bug that Blade is. This is as big as a Humansized Machete. Not even standard Dregs you can one shot reliably. Only standard Infected ones.

I disagree. Recoil is totally random on Rippergun. Have you even played it?
That has nothing to do with skill, only impulses that you dont shoot to long on Ripper, casue it gets wild. Recoil goes left right up and down like a Mule. Nothing you can do.
Try to shoot form the Hip a couple times and you see the Crosshair goint into Orbit while your Gun stays on Target. A Bug. Even on less than 1 Meter you wont hit a Boss in Assassin Mission.

There we go. something that does need a change. The melee. I would change its stab to a cleave for stagger and move the stab to the 2nd attack. Overall, the stab is garbage. since we are throwing that word around like hot trash at least lets show something that fits the description.

I main the ripper on heresy and damnation(sometimes with friends) because the grenade launcher has more value on damnation in solo. That why this is becoming an absurd discussion. I know how to make the gun work. Increasing the clip wont change the facts that you cant take out a sniper (after 30 meters) or carapace.

What does allowing more clip gain? Less reloading?? This isn’t necessary if you time reloads because you still have the same amount of pool. Call me whatever name you like.

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Wow after a day and a half of condescension your comprehension actually touched the point. Better late then never eh?

Must be the dumbest non argument in this forum. Might as well cut all magazine capacities in the game since kqgee has the pro gamer solution of “timing your reloads” I mean Stubber could work with 25-30 capacity mags right? Bolter could with 5 round capacity since you can definetely kill a Bulwark with those. That would be an enjoyable experience yeah? Just time your reloads bro

What i don’t understand is why people like you are so invested in keeping weapons worse, like what exactly would change in your gameplay if the only thing changed om the Ripper was a larger clip? How would that make it worse for you??

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I think if Ripperguns had a larger magazine there would be no reason to ever use the heavy stubber.

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So the only reason you get the Stubber is the low capacity of the Rippers? Well then i guess both weapons need some love, thx for your support.

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I mean more that rippers have surprisingly long range, and stubbers have surprisingly short range, which pushes those two weapons into a very similar role. The only thing the stubber really does better is sustained fire.

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It would lower the skill ceiling for you.

This is really because Stubber is hot trash. Any DPS argument has to add nearly 3 seconds of swap/ready/trigger delay and it has horrible accuracy even for braced weapons when it is up to speed its kinda like a bad agrip braced, slightly better damage output but again the effective applied DPS in garbage. And agrip braced is literally carried by Zealot and Vet ults, if it was on Psyker it wouldn’t be used.

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Oh no, not muh skill ceiling, many an hour have been spent min/maxxing in my cave, for some scrub to get a larger mag size!!!

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At this point Maybe the rumored gun lugger ogryn will alleviate some of the “ready up time”. I hope its not the same as the vet ability, to immediately swap and brace with a zoom in and increased accuracy/damage, but then again that maybe good for the big man.

I just figured out how to do this. Press sprint after 1 shot, it will cancel the next 2…

seems to work best when walking forward.

Yeah i noticed that sometimes it does that, but couldnt figure out. I mean ididnt care too much since its was a glitch or something. But thnx!