Issue Type (Required):
Player Mechanics
Issue Description (Required):
When aiming down sights with a weapon, or channeling with staff, I get this stutter where the game stops ADS/channel, and re-does it. The results of this is that the rifles stops ADS, stops shooting. And staffs has to be recharged again.
It seems to have started with hotfix #34, and since hotfix #35 I’ve started noticing it on staves (Purgatus is most noticable) too. Before that, it was mainly Columnus Mk 5 (haven’t tried other guns).
Heres a video of what I mean: https://www.youtube.com/watch?v=8UJMfBN5Tbk
In this video, I am trying to reproduce it, so it can be hard to tell which ones are true glitches and which aren’t. But if you go to 0:32 seconds of the video, you see me just finish a reload, I turn to shoot a trapper, he dies, then the gun stutters. Also at 0:38 seconds I dodge to the right, the gun stutters. Then again at 0:42-0:43 I pull up my gun, I ready it to shoot a gunner and it stutters couple of times.
Steps to Reproduce (Required):
I can’t find a clear way to reproduce it other than “ADS” or staff channeling. It seems to happen more if you spam the right mouse button a couple of times then press and hold it down. It also seems to not be an issue in Psykanium or at the very start of a mission. But when a lot of players and enemies are active, it happens quite often. I’ve chalked it up to server issues, though am unsure, due to seemingly requiring players and enemies to be in combat.
[PC] Do You Use Mods? (Optional):
Yes, and I’ve tried disabling them
Reproduction Rate (Required):
Unusual (<25%)
Platform (Required):
PC - Steam
Player ID (Optional):
[PC] Upload Console Log & darktide_launcher.log (Optional):
darktide_launcher.log (887 KB)
console-2024-04-06-09.20.57-cb6a8429-4bf0-4377-bd22-0b5581c39244.log (120 KB)