Reworking Enemy Ogryns – Community Poll

This same stuff also affects all class and weapon talent discussions. No problem truly works in isolation.

Yep exactly. Nothing works in isolation in DT. FS really made a rod for their own back with this…a rod made from 200 different rods all connected with smaller rods that are made out of rods.

Like a cobweb of values!

I think having a variant Ogyrn enemy that’s stronger would be fine. Keeping them as is for lower difficulties I think is fine. Apparently most players hover around malice. But spawning captain ogyrns or something of the like could be interesting.

Hell I would even take captains as semi regular enemies just maybe minus their shield.

Elite elite enemies. Elite plus.

dictionary of newspeak “double plus good”?

:rofl:

:thinking: maybe something french? l’ogryn le plus bon?

Could totally see them turned into a Cyberdemon/Spider Mastermind equivalent from old Doom games. A chawnky enemy that requires the team’s full focus, but not as rare as and complex as full on monsters.

Well this strange chaos Ogryn did show up in the extraction too… called the Worm King… we do have Ogryn plus in plague ogryn too.